Archive for the ‘Dwarves’ Category

9
Apr

Human Negotiations at the Deathwalker Villa

   Posted by: drago

Dawn, Readying 21, 591

The fellowship emerges from the cover of the jungle and reenter the city, they find it covered in mist. It is hard to see more than 15’ away. The city is silent except for the calls of birds echoing from the treetops. They arrive at the villa without incident – though they can only see it dimly in the distance.

Fingol leans over to Lady Rain, “Do you still have your flute? Perhaps you could announce our presence. I’d hate to startle their watchers.”

Rain chuckles and with surprising speed has flute in hand from what appears to be a pocket of some sort on her right thigh. She stands slightly in front of the ensemble and begins playing a very uncharacteristic bright celebratory tune

(Think Eine Kleine Nachtmusik – http://www.youtube.com/watch?v=5U1Qg_0GzU8)

As Rain plays, Adalwulf begins praying and with his silvery sun disk
in one hand, lays his other upon Rain’s back. It is a light touch, but
Rain feels the tingle of protective divine magic. “In the name of
Pholtus may you be protected from evil, and may you be given sanctuary from harm. It will be hard to attack you for half a minute, but neither must you attack. Use the time well to begin negotiations.”

As Rain is playing the flute and Adalwulf is casting protection spells
on her, Drago senses magic around the entrance to the villa and even
within the ground before the entrance. Both are feint, but the former
is some kind of abjuration while the latter is necromantic. If Rain
steps within 15′ of the entrance she will be standing over the
necromantic magic within the ground.

The heavy oaken door fronting the villa opens with a creak and one of
the armored Deathwalkers steps out to issue a challenge in Amedi, “Who is there? What do you want of the Deathwalkers?”

Lorindel whispers, “I’ve got a bad feeling about this.”

Drago mutters, “Sendu mesaghon!” To Rain he whispers, “Death magic in the ground within 15 feet from villa. Don’t get that close. Some other magic around the door too… Not sure what.”

Rain whispers back “thanks.”

She then addresses the Deathwalker in Amedi “Good Morning, I am Lady Rain and request to speak with Patriarch Tavismok of the Deathwalkers regarding prisoners of war we wish to return to him. Would you be so kind as to inform him of this.”

The guard replies, “Prisoners?! What prisoners are these? Where are you from Lady Rain? Who is your lord? Who is the god you bow to?”

Rain continues evenly “Previous captives of the gnolls, poorly guarded by you and taken by them. I am from Westkeep and bow to no god. Now please deliver my message to Patriarch Tavismok.”

The guard: “Who are these captives? Show them to me before I trouble our patriarch.”

Rain: “I will show you one.”

Turning her head to the fellowship she says in common “Let him see one of them.”

Fingol goes back in the ranks and gets Olavi.

The guard: “Olavi, you are known to us. Is it as they say? Did they rescue you and others from the gnolls?”

Fingol moves to muzzle him if he has to.

Olavi says, “It is true. They saved four of us from the gnolls.”

The guard considers this and then says, “Don’t move. I will inform
Patriarch Tavaskmok that you wish to speak with him.”

Rain turns briefly to Olavi, “Thank you, Olavi” then returns her stance, waiting for Tavismok.

The oaken door is pulled shut and the fellowship hear a bar being
moved into place. After many long minutes the bar is pulled back and
the door opens again. Just as Newt saw him before in Ulpu’s memories,
Patriarch Tavasmok steps forth in full Thracian armor beneath his
black robe and cowl. In one hand he holds a large scythe, and in the
other he grasps a silver death’s head amulet. In a reedy voice that
nevertheless resonates with menace he announces in Amedi, “I am
Patriarch Tavasmok. Do you come to return our people and offer
obeisance to the Dark One?”

Rain produces a polite smirk as she mentally wills her brooch to aid in this transaction and says “I am Lady Rain of Westkeep. Well met, Patriarch Tavasmok. I am afraid we have not come to offer anything to your dark one, only to offer an exchange of prisoners. Our purpose here is to find and return those taken from Cypress Hill. I am offering an exchange of our prisoners for yours, simply put.”

Tavasmok snarls and spits out, “How dare you presume to make bargains with me! Die slavers!”

At just the moment, Indranil and the others who are hiding in the
rubble feel their skin prickle and a stench of sickly sweet corruption
washes over them. In the fog they hear something or several
somethings, the probably source of the stench, padding towards them.

“Everyone withdraw!” shouts Fingol. “Father Adalwulf, watch for
undead.” Fingol leads Olavi away. (GM: So Fingol is withdrawing,
dragging Olavi with him. Olavi is still bound I am assuming.)

“Fingol, now is not time to retreat! Attack him while he is in the
open!” shouts Indranil.

Drago nods his agreement but otherwise remains silent. He watches for
approaching undead.

Rain retreats – darting away back into the mist and then turning to
the side. She draws her rapier and dagger as she goes.

“Can anyone conjure up a breeze to rid us of this fog?” asks Lorindel.

Howling as they come, cadaverous hairless Deathwalkers in loincloths
and skeletal warpaint lunge out of the fog behind the fellowship. They
are armed only with inhumanly sharp claws and teeth and their eyes
glimmer redly as though lit with the fires of the pit.

Drago pushes his way past Grim and Morgyrm shouting the incantation,
“Disrompu nemortajhon!” He points to the creature loping towards
Lorindel and hits him square in the chest with a ray of shimmering
white light. The creature rears back hissing – it’s chest burned black
by the light. It futilely holds up its hands to ward off Drago’s
attack and then changes direction to take down the reptilian sorcerer.
Lorindel maneuvers to get a shot at it before it reaches Drago but his
shot misses its head by inches. Then Grim and Morgrym jump in its way
and begin hacking at it with their axes. Desperately the creature
claws and bites at Grim, who holds it off with his shield. Its
overpowering stench however, overcomes Lorindel and Morgrym who back
off wretching. Grim breathes through his mouth and focuses on his
shieldwork.

Indranil, draws his sword and settles his shield into the guard
position while turning to meet the attack and calls out to Aatu,
“Attack!” He lays into the ghastly creature while yelling, “We are
under attack by the undead.”

Adalwulf rushes to the back of the fellowship and presents the silver
sun disk of Pholtus to the advancing undead. “Go back – you ghastly
spawn of netherworld!” They quail at the sign of Pholtus and their
skin begins to char and blacken. With a shriek, the creature clawing
at Grim’s shield actually evaporates into nothingness.

“Moradin!” shout the dwarves as Rogi, Bodan, Hilric and Grumar charge
past Adalwulf to hack at the two creatures remaining.

Aramek, peering into the fog but seeing nothing, takes a moment to
cast Mage Armor upon himself.

Newt nocks an arrow to her bow and wait, hearing the advance of the
warriors in the fog ahead.

“Father Adalwulf, turn those undead. Everyone withdraw, now!” Fingol
continues to manhandle Olivia away from the villa.

Indranil cries, “Sir Fingol! Call us to formation and lead us unto
battle! Now is not the time to withdraw! We will lose any chance of
saving Newt’s mother!”

The dwarves, meanwhile, succeed in cutting down one of the two undead
in their rear, but they are quick and tough and the last one continues
to fight on, and succeeds in laying its claws into Grumar. Tough as
they are, even the dwarves are beginning to get sickened by its
carrion stench and they are forced to give way. Seeing that he must
once again call upon the power of Pholtus, Adalwulf again presents the
silver sun disk and cries, “Away – back to the darkness with you!”
With a final shriek of fury it evaporates and the way of retreat is
cleared.

Indranil moves to the side of Fingol to close ranks. The others move
back as well, maintaining their relative positions.

GM: That includes Drago who is behind Aramek now.

Newt retreats with the others. Off in the fog she sees what appears to
be one of the armored warriors. She looses an arrow at him and sees it
strike home in his thigh. The fighter grunts and stumbles.

Fingol takes a deep breath and then shouts, “All, hold here! Archers,
target the warrior in banded armor. Indranil, cast Entangle at the
scythe.” He then shoves Olavi at Uldar saying to the dwarf, “Take
him.”

“Sir Fingol, I do not have Entangle ready. I am saving Summon Nature’s
Ally and Magic Fang for Tavosmok to aid a flanking attack.”

Indranil tucks his sword under his left arm while he calls forth Magic
Fang and lightly touches Aatu’s head to imbue him with the spell while
he stands within arm’s reach of Fingol to provide mutual support from
each other’s shield and arms. He then regains his sword with his right
hand and crouches ready for the attack. “Aatu ready… we target the
leader in front, and then we will move towards the cleric.”

The fighter pulls out Newt’s arrow and calls the charge. The
Deathwalkers yell as one and come running out of the mists. It does
not go well for them. Aramek draws his wand and fires a scorching ray
that burns through shield and chest of one approaching warrior. He
drops but the one behind him leaps over the smoking corpse and thrusts at the half-elf sorcerer with his spear, only to find the tip forced away by the invisible force of Aramek’s mage armor.

Morgrym cuts down one with his axe, as does Dognar. The Deathwalker leader is struck again by Newt but Grim cuts him down with his axe before he can reach her. The second ranks of warriors strikes but the shieldwork and armor of the dwarves is proof against them. Only Dognar is pierced, and it is only a small scratch that he suffers.

“Archers, focus on the cleric!” shouts Fingol. “Indranil, break off
and join Rain. Find Saeva.” Fingol, shield set and morningstar drawn
advances on the Deathwalkers and crushes in the head of the
Deathwalker attacking Dognar.

“Aye Cousin, the Goddess be with you!” Indranil breaks off moving to
find Rain. “Aatu, with me!”

Drago jumps in front of Aramek with shield and sword in hand, saying, “I’ll save you, Master.”

The dwarves and warriors continue to trade blows, the dwarves
inflicting vicious wounds with their axes. Then the warriors give way
and fall back into the fog in an attempt to return to the villa.

Fingol calls out, “Charge them! Get them before they enter the villa!”

Aramek takes down one of the Deathwalkers with another scorching ray from his wand. Lorindel appears again out of the fog to loose another arrow at the retreating warriors, but his arrow is stopped by the shield of his target. Drago is the only one able to catch up to the
warriors and he cuts one down with his sword. Newt looks for a target
but there are too many friends running in the fog between her and the
Deathwalkers. Unfortunately, the more encumbered Keolanders and
dwarves are unable to catch up with the lightly armed and armored
Deathwalkers, and eight of them are able to get back inside the
relative safety of the villa.

Adalwulf, Grim, Morgrm, Dognar, and Uldar rush the door of the villa before it can slam shut, but they are too late. Then the ground beneath their feets begins churning, and rotting furry claws begin thrusting themselves out of the earth all around them.

Aramek sees what is happening at the villa door and yells, “Ho, Feko!”

“EEeek!” With a shriek of surprise, Newt digs in her heels, halting her progress toward the zombie field. She looks around for a blunt weapon, hoping to pound a nearby zombie before it can free itself from the ground.

Fingol yells “Swords! Use swords against zombies!” Remembering his fights with the undead in the mound.

This scene is still unfolding.

9
Apr

Preparing to Attack the Deathwalkers

   Posted by: drago

Dawn, Readying 21, 591 Common Year

Indranil says, “Cousin, I would wish to attack Tavasmok and finish the
Deathwalkers immediately this morning, and then go after G’ruk.”

Fingol says, “Lady Rain and I were just discussing strategy for the
negotiations. When we are clear on that, I would like to discuss what
we are all to do if those talks fail. So be patient just a few
moments.”

Drago says in Common when everyone is in earshot, “I can offer some
small concessions on behalf of the lizardfolk in our negotiations
today with the Deathwalkers. I think Ulmar and I should go alone to
Patriarch Tavasmok while the rest of you free Saeva. The Patriarch
already knows about us. And I will live with them here in either peace
or war, long after you are gone. Let the lizardfolk and changelings do
what the humans refuse to do for themselves, mediate a temporary
alliance with the Deathwalkers.” After taking a breathe momentarily,
Drago mutters in Draconic, “If they can’t work with their own species,
then truly they are only worthy of being our food source. Lost in
their factions of good and evil. Ptah!”

Indranil looks at Drago and replies in Draconic, “Drago I speak
Draconic and I agree the humans can get caught in their own struggles.
But we are all beings that deserve respect. Your allusions to us as
only being good for a food source is deeply disturbing.”

Rain replies in Draconic with a hint of anger, “Agreed. You would best
take better care of your words, Drago. At the very least learn to keep
those thoughts to yourself.”

Aramek says, “Indeed, friend Drago. As I have gotten to know and train
with you, I have not doubted your friendship. However, this kind of
talk can plant such a seed. Each race in our world has its good and
bad traits and good and bad individuals. I believe that even among the
gnolls, it’s possible to find those among them who could be
reasonable. Please don’t sow discord among us with such ill chosen
words.” Aramek crosses his arms over his chest and looks at Drago
expectantly.

Drago says, “Feedstock. For a thousand years the humans have been
feedstock for the beast men. This is the way of Thracia. This you
should understand. Human flesh feeds the city. Deathwalker flesh feeds
the city. ‘Why kill off its feed source?’ I ask myself. You really
pissed off His Majesty.”

Drago.” Fingol cautions, “Lady Rain and I are discussing the strategy
for negotiations now. Have patience and we’ll discuss next steps
soon.”

“Friends,” Fingol calls out, “Please disregard his comments. There are
greater challenges before us.”

Indranil turns away from Drago and moves to Fingol and Lorindel and
says quietly to them in Elvish, “I fear my penance from Ehlenestra
will be diffficult to keep,” he chuckles.

Lorindel chuckles as well, and then says back in Elvish, “Indeed. But
Brother, do not let Drago goad you into another argument. Most of
what he says is inflammatory for the sole purpose to elicit a hostile
reaction. If anything, your complaints will only fuel his desire to
egg you on.”

Fingol chuckles as well, “We don’t know that he doesn’t speak Elvish,
my friend! I think the worst thing you can do to get back at him is to
ignore him.”

“Indeed!” Indranil replies.

Meanwhile, Lady Rain and I need to confer…”

After Fingol hears Drago’s suggestion for the negotiations, He
whispers to Lady Rain in Amedi (out of earshot of the captives).

After that Fingol calls to Ulmar. “Ulmar, would you confer with Lady
Rain and I? There are some questions we must ask.”

Fingol pulls everyone together to discuss next steps:
“OK, we all have ideas for what we should do next, I’m sure.

My first thought was to try to negotiate for the release of Saeva and Ulpu’s son. My thinking is, that if we can negotiate for them quickly, it’s possible that anyone that needs to be evacuated could be sent to Melkot with our friends the dwarves.

I have heard the suggestion for a raid as part of the negotiation. I dislike this for several reasons. First, it is treacherous. While some would not see that as a problem, I do. Going to such a strategy first proves that we cannot be trusted. We would not be able to negotiate with the deathwalkers at all after that, and we would have enemies on all fronts instead of a possible shield for our further raids against Stronghoen. Second, the raid may free Saeva, but it leaves Ulpu’s son in the deathwalker hands. Ulpu has given us a great deal of help, and we should at least attempt to repay that.

Rain will be negotiating for us. Our strategy is that she will insist on the prisoner exchange first, and if that is refused (which is likely) she will offer an alliance. Hopefully Tavasmok is desperate enough for allies that he will accept our help. I would think that after the losses he’s suffered, he would be.

If the negotiations fail, I do not want anyone attacking the deathwalkers or Tavasmok. I consider Tavasmok too dangerous for us to take on. We also need him to be an obstacle to Stronghoen sending out his army. If Tavasmok attacks our first goal is escape. Throw tanglefoot bags and thunderstones and the Obscuring Mist potion, so he cannot chase us or use his spells then we run.”

Drago bobs his head while listening. “I like it. May I join Lady Rain for the negotiations? I would like the lizardfolk to join such a secret alliance; plus I am dangerous even when I am unarmed for her protection, milords. At the very least, if I become chief shaman today, I can promise that Thracian humans will no longer be used by the lizardfolk for non-feedstock purposes and that I will explore other food sources locally, if they work with us… and if I live to see another day. If you don’t want me to join her… then the status quo is fine with me.” Drago flicks his left wrist and smiles.

Rain smiles “Thanks Drago… but I think only I should talk with Tavismok. Less confusion. And to be perfectly honest I just can’t trust what you would say. You have proven only to be very unpredictable.”

Drago smiles, “Yes, milady. Know that I will protect you always.”

Indranil can’t help but smirk at Drago’s comments, “Drago by ‘status quo’ do you mean you will continue to look towards humans as food stock for your nascent kingdom?”

Drago smiles. “One cannot take away their only food source and not be killed by my cousins. Other meat would have to be found. One thing at a time, milords. Of course, Keolanders are not cattle. You are great warriors who make your enemies quake in fear at your approach. You are famed as Great Fighters throughout Thracia’s underworld. Truly.”

After stifling a laugh, Newt says “Drago, you mean that ‘you can promise that Thracian humans will no longer be used for feedstock purposes,’ don’t you? Because otherwise you’re still eating humans, and they won’t react well to that.”

Any sense of laughter leaves Newt’s voice as she continues. “ And while we’re talking about eating sentient beings, I think your people should stop it!”

Drago shrugs, “Meat is meat, sentient or not, but yes, I will endeavor to make it so, Lady Newt.” Drago bobs his head with a smile. “To eat or be eaten, this is the way of the world.”

“You and I will talk later!” says Newt, trying (unsuccessfully) not to get riled up. “Right now Sir Fingol is talking about smaller things than… murder for food” she ends, crossing her arms and turning her attention pointedly back to Fingol.

Aramek, looking distressed, leans over and whispers something to Newt.

Newt nods sharply in agreement with Aramek but says nothing aloud. She keeps her back turned toward Drago and her arms are still tightly crossed.

Fingol: “It sounds as if no one objects to this plan, nor has additional ideas. Let’s move out toward the villa. We will travel under a flag of truce, move to within 100′ or so of the villa and then call for Tavasmok. Lady Rain will then step forward, but not further than 30′ from us and certainly no closer than 30′ to Tavasmok. Then we’ll see how the negotiations fare.”

9
Apr

Fingol Tells His Tale

   Posted by: drago

Evening in the Arena, Readying 20, 591

I suppose I should start from Melkot. That way Drago can get caught up with all the events; at least as I remember them and from my point of view…

My errand to Melkot was happy and unhappy. Drago must be wondering where our friends the dwarves and Father Adalwulff come into this tale. They were recruited there, and they have figured large in our successes.

Sir Aramek and Father Wat accompanied me to Melkot. We stayed at an Inn outside the city because I wanted to learn more of the town before presenting myself as a representative of Prince Prospero. While staying at the inn, we had the good fortune to meet a priest of Fharlanghn, Brother Cerball. He set up a meeting between myself and the governor of Melkot.

At that meeting we warned the Mayor of the danger Thracia might pose to Melkot. It was at that meeting, I first met Grim and Morgrym. They were the mayor’s guards. Unfortunately, we also met Serlo, Mayor Weibex’s advisor. It was he who conspired with an evil cult to kill Father Wat. The same assassins would have killed Sir Aramek and I, had Father Adalwulf not stepped in to save us.

The mayor then offered us support in our quest to end the danger Melkot poses. He gave us a generous sum of gold to buy magic which might prove helpful to us. We also gained the help of Father Adalwulf and Grim and Morgrym with their kinsmen, though they cannot stay beyond first light this morning.

We returned to Thracia and found our friends again. In our absence they had scouted a large portion of the city and learned a bit of it’s situation. I also learned that a falling out between Sir Indranil and Drago resulted in Drago’s expulsion from the squad. I am glad to have you back.

Now, let’s see… what happened next. So much has happened it seems like a month or more has passed.

I suppose the next major event was the fight in the Wight House. We were pretty hard pressed by a troop of gnolls, but in the end we prevailed. Sir Aramek proved to be quite proficient with his wand of Scorching Rays, and Sir Indranil dispatched a powerful leader of the gnoll clan.

It was after that, Sir Indranil decided we should pursue the gnolls up the cliffs to their village. We had another tough fight on our hands there too. I am glossing over a list of heroic deeds by all hands of course, but I am concerned with taking too much time. Still, it’s thrilling to recall Lady Rain’s heroics to open the gate, the charge of the dwarves and Indranil’s capable sniping which kept us from being stopped by the gnoll’s own archers. I’m sure we’ll all have a great time embellishing the stories in the coming days.

In any case, it was after this fight that we found ourselves with four deathwalkers captured and enslaved by the gnolls. Sir Indranil and I and Father Adalwulff differed on how to proceed with questioning them. This resulted in a major disagreement between Sir Indranil and Father Adalwulff, and they fought a duel. Fortunately for all, it was not to the death and Father Adalwulff showed both wisdom and mercy. However, it was after these events that Sir Indranil relinquished command to me.

Following that I asked Lady Rain to interrogate the prisoners. She learned a great deal from one of the women named Ulpu. Ulpu provided us with important intelligence including maps of the deathwalker caverns and warning us about Tavasmok. She also told us that both Adelina’s parents were held in the villa at one point. And while her mother was still in the villa, her father was sent elsewhere. We were left to assume and to hope that this meant he could be found in the deathwalker caverns. While discussing these plans, Sir Indranil and I differed on certain key choices. He decided to leave for the boat immediately.

Following our interrogation, we decided to launch a bold plan of raiding the deathwalker caverns in hopes of finding Adelina’s father. Then attacking the relief column of deathwalkers, when they marched through the city to the caverns. We hoped to make these attacks look like gnoll-work. And if Tavasmok took the bait, we would raid the villa in hopes of finding Adelina’s mother.

The events of that raid were quite different than planned, but resulted in our being found by Drago, Ulmar and Sir Indranil. So, all’s well that ends well, I suppose.

Following Fingol’s story, he passes his spyglass over to Sir Lorindel. “You’ve keen eyes. Keep watch for Tavasmok for us, while Lady Rain and I confer.”

Fin then turns to Lady Rain, “May I ask you to walk with me a while?”

They walk around the upper perimeter of the arena in as much as the ruins allow and engage in a quiet discussion. Upon returning, Fin turns to Father Adawulff “Good priest, You seem ready to endorse this idea of eliminating the deathwalker priesthood and taking over the deathwalker rank and file as a check to the beastmen. Have you thought through this idea? We are here with light provisions and will need to leave this place from time to time for fresh supplies. What happens to the check on the beastmen then? Do you think that a few guards is what is stopping the gnoll army? Or is it Tavasmok? I think eliminating him is far more destabilizing than anything we have done thus far.”

“As a priest of Pholtus I recognize that those aligned with Law can be
trusted to a certain extent, and though they may have evil ambitions
they also want stability and not wanton destruction. We might be able
to form a temporary alliance with Tavasmok if it is impossible to get
rid of him. Perhaps we can exchange hostages,” he glances at the
Deathwalker captives, “Saeva, and Ulpu’s family, for at least Jaana
and the two men. I will not condone giving up or betraying Ulpu
however, as she has come to the Light of Pholtus. Anyway, if we can
exchange hostages and form a temporary alliance to fight the Chaos and Evil of King Stronghoen then I think Pholtus will not be displeased.
But I will say that under no circumstances must we directly be
involved in any evildoing or the condoning of evildoing. If we can
make a deal with Tavasmok without tainting ourselves we might be able to get back Saeva without violence, and then together with them defeat King Stronghoen. But both we and they must understand that after the temporary alliance is over we will again be enemies. So we should be careful of the terms of the agreement so that we can make sure that we are clear of them when the fight against the beast-men is over.”

19
Mar

Drago Rejoins the Fellowship

   Posted by: drago

Twilight, Readying 20, 591

Newt, with Drago in tow, swims back into view of Fingol and the others
as they are contemplating how to cross the river.

Drago sees that they are on the opposite bank of the lizardfolk
enclave. The bonfire lights up the area dimly or not at all on this
bank of the river. The lizardfolk are cowering behind their hide tents
on the others side and he sees at least three dead lizardfolk with
arrows in them and many javelins stuck in the sand on this side.

For their part, Fingol, Lorindel, Rain, and Aramek see that Drago no
longer has his bandolier but is bearing a finely made sword and a
shield decorated with silver and platinum tracery along with inlaid
carnelians.

Now in the better light, Drago sees that Newt has a greenish tinge to her hair and a bluish tint to her complexion, pointed ears, webbed hands and feet (she must have slipped off her boots), almond eyes and more angular features.

“Drago!” Fingol gasps “Newt had said she heard you were about, but I never really expected to see you alive. When Sir Indranil banished you, I thought Thracia would be your undoing. Instead, you seem to have profited.”

“Look what followed me home! Can I keep him?” jokes Newt as she approaches Fingol and the others.

Speaking quickly, with great excitement, Newt spits out the following with scarecely a breath taken one she starts. “There’s a bridge downstream, but there’s a crabby albino giant on it. Ten feet tall and he doesn’t like all the noise we’re making.

“Indranil is up above us with Aatu, and they have my father with them! But they are under attack by giant bats. They’ve slain one–big as an ox. I’m not kidding–but probably need our help.

“Drago may know more about this Immortal King, but he says we don’t have to chase down G’ruk right now.” Finally she takes a breath.

Drago nods while Newt speaks, admiring her colorful form.

Then he bows deeply to Fingol and the others in fellowship, “Don’t give up hope yet. The night is young. By returning to you, I have become Enemy #1 to your enemies. It would seem that only Sir Indranil no longer wants me dead. We have made our peace.”

Fingol listens to all this breathless whirlwind, “Well, what do we need to do right now? It sounds like Sir Indranil could use some help. Can you show us the way, and we’ll save the conversation until he… and the dwarves are safe?”

When Aramek sees Drago he breaks into a big grin and says, “By all the gods and goddesses, I am very happy to see you alive.! Welcome back!” And even Snoop, picking up on his friends joy, squeaks happily.

Offering a deep bow, Drago replies simply, “Greetings, Master.”

Rain smiles big and puts her arm around Drago’s scaly shoulder and says simply “It is so good to see you”.

Lorindel approaches Drago and clasps him in a firm handshake and offers a quick nod to welcome him back.

“Then someone lead us back to him,” Fin pleads, “so that we can all be reunited.”

“Yes, let’s go get Indranil so we are at full strength.”

Newt replies, “I’ve been worried for the dwarves, too.

“I don’t know the way up. Drago, how can we get back up there?”

Looking to Newt, Drago replies, “I only know the way through the lizardfolk camp, but that is too dangerous and would take too long. It would probably be best to have everyone float down river (to avoid the darkmantles) and then climb the rope you described. Can we miss the giant that way?”

“The rope is upstream, but the climb up will be very challenging. We’d have to climb hand over hand as there is no wall to brace against.”

“If we have to cross the river, than Rain had a good plan. Is that the way you know Drago?”

Drago says to everyone, “Gather around. Here’s what we face.” He then draws the tunnels as he remembers them. “If we cross the river here at the lizardfolk camp, we will have to fight the lizards directly and then pass through a room guarded by gnolls. I know the password but they have probably changed it by now, and besides they would see you and then we would be trapped like mice on two sides. There are more gnolls stationed in the temple. I don’t know how many, but that is the entrance to Huvat Vex, so probably there are quite a few. Anyway, we don’t need to go that way. Instead we head up the long stairway, turn right, and head out. There is another gnoll guard post along the way, but we don’t have to go through that room, although they will probably see us. There will be more gnoll guards at the entrance to the surface too.

“This path would be very dangerous, but I have another idea. Newt saw G’ruk enter a secret door in the cliff next to the river in the Deathwalker Cavern. If I am not mistaken, that should come out somewhere along the west wall here. If we are lucky, we will be able to avoid the first gnoll guard post completely and avoid detection until we are almost out. The choice is yours.” Drago looks around at the others.

“I like the idea of using the secret door, though, but we still need to get everyone across the river. What was Rain’s idea for that? I missed it.”

Rain says “Um Drago… where is Indranil?”

“Yes!” Fin jumps in “We can’t leave without him.”

Last I saw, Indranil still hadn’t crossed the first bridge. So if you have no other plan on how to escape, once we get out, we may still have to battle gnolls, minotaurs, lizards, and the Deathwalker army as we cross back to the Deathwalker Cavern and try to get back in the locked door which is guarded by the dwarves and Father Adulwulf.” Drago shrugs. “No problemo, Newt’s father and I did it.” Drago smiles again.

Speaking of, the fellowship then hears faintly, echoing from above and downstream: “Aatu with me! Attack!” Indranil shouts.

A little while later, even fainter, you hear Indranil shout the following as a battle cry, “Vandria!”

Then you hear, also faint, the sound of Adalwulf intoning, “Om!”

And of course the far-off clash of arms that must be coming from one of the tunnels leading into the chasm, perhaps the one connected to the stairs up to the chamber the dwarves for holding.

Frustrated, Fin replies, “I don’t follow you at all. What locked door are you referring to? None of your explanations explain anything. If you know how to get to Indranil, please say so plainly. Tell us if we need to cross the river or not. Tell us if we have to climb up to the ground level or not. Tell us what direction we need to go to do any of those things!”

Drago pauses and looks at Fin, “No, I don’t know how to get to Indranil, except through the lizardfolk camp and three growing armies that want to kill us. The locked door I referred to is the entrance to the building above the Deathwalker Cavern. At least that’s what the locals it. You sent Adalwulf back to help guard it. When one enters the building, you go down stairs. Then there are two bridges, one that crosses the chasm and the other goes off to the right where you have not yet explored, off the center of the first bridge. I was on the bridge to the right fighting a Deathwalker when the giant bats attacked me, causing the bridge to break. It is now hanging 20′ from the ground, if we can get to it to climb up. Indranil and the others have not yet crossed either bridge, last I saw.”

Rain says “It sounds like our options are to climb back up the rope we just climbed down, or to follow this river southwest and around the corner to some unknown location to try and reach Indi that way.”

Drago nods and says, “Yes, that’s the other option. Newt, do you have anything to add?”

“So Drago, is there a way to get back up to where Indi and the others are if we continue downstream in the river?”

Drago shrugs, “I don’t know. Only Newt knows that. Newt?”

“I don’t think climbing the rope is an option for me,” says Lorindel. “I’d never make it to the top, or at least have a difficult time doing so. I think the best bet is to get to where the bridge has fallen. It’s a shorter climb to reach what now appears to be a rope ladder.”

Drago nods and says, “We’ll be climbing with Deathwalkers shooting arrows at us and an ox sized bat swooping down on us.”

“I do more before ’9 bells’ than most people do in an entire day,” says Lorindel with a smirk.

“OK,” Fin jumps in, “If I am following all this, our situation is this. Climbing up the rope would put us up on Indranil’s level, but the rope bridges are down. So while we’d be at the right elevation, we’d be on the wrong side of a chasm. So I’m ruling out the rope.

“We need to go downstream and try to make it to that broken rope bridge. However, I am not sure we should climb up it. Instead, we should have him climb down and we’ll all go after G’ruk. Evidently he’s close and Newt says the lizardfolk were talking about him reviving the Immortal King. I don’t know what that means, but it sounds bad. And it may be what the Great Druidess warned us about. I don’t want to leave that to chance.”

“We’ll have to bypass the darkmantles, if that is what attacked me earlier, by making torches. I am sure they won’t like the taste of those. If we can’t, we’ll go through with our weapons held up. They won’t like the taste of those either. I wouldn’t mind seeing one spear itself on the point of my sword.”

Drago shrugs, “Torches are what attracted the giant bats in the first place. Also the lizardfolk won’t walk along the banks of this river because of the darkmantles. If that is your choice, Newt and I will swim along beside you guys where it is safe. Other than that, your plan is okay… but my vote would be to let G’ruk awaken the Immortal King, if he knows where he is, which I seriously doubt. If I am right, Shaman G’ruk and King Stronghoen will be killed and I will pacify the awaken one and… well… I bet my life on it. This is my destiny. The wave of death sweeping across the land will not be the Immortal King. It is the army of beast-men bent upon humanity’s destruction that you should fear. This is why I returned to you. When we have more time, I can tell you the full story.

“If we can’t use torches, then we will hold up weapons as we pass under the darkmantles.” Fin replies “Let’s get going, we’ve spent enough time here.”

Drago nods, silently assenting to the plan and then straps his gear to his back. When he sees that Aramek only has a staff, Drago offers, “Master, you may borrow my new magic sword if you wish. It will be more effective to protect yourself.”

Aramek nods, “Thank you for the offer, my friend, but I know my limits and close in fighting is not my forte. Not even being seen till it’s too late is much more my style.” And Aramek gives a devilish grin. “Besides, you’ll certainly have more need and use for it than I.”

Aramek looks at Fingol. “Sir, Fingol, since my quarterstaff and crossbow will not be very intimidating to the darkmantles, I believe this might be an appropriate time for me to go invisible. What say you?”

“Whatever you think best.” Fingol replies.

“Very well, whenever we begin to run the darkmantle gauntlet, Snoop will duck inside my cloak and I’ll go invisible. Just say the word.”

Drago adds, “Wherever you see stalactites, there are likely darkmantles. They look the same.”

Newt puts her boots in her pack, sure to need them later.

“Sir Fingol,” asks Newt “have you got a grappling hook in that bag of yours? You seem to have everything esle… Anyway, perhaps we could knot a rope (or even make a series of loops), attach it to the hook, then catch that rope bridge that’s dangling. We then climb the rope to the bridge and the bridge up the rest of the way.

Fin replies, “I sure do. Picked it up from the assassins that attacked Prince Prospero. And that is exactly how I intend to get up that rope bridge.”

Just as everyone prepares to make their way, carefully, around the
bend of the river, a voice calls down from the stone bridge overhead.
“Newt! Are you down there!” It is the voice of Ulmar, Newt’s father.

“I’m here! Yes, I’m here!” Newt shouts back joyfully (but without thinking). “Are you okay Father? I can’t see you. We’re trying to get up to your level!”

“Thank the gods you’re alive! Can you climb back up? Where are your
companions? We’re having some problems with the Deathwalkers up here,
but I’m okay at the moment. At least, no one is shooting at me. Hold
on, I’ll come down there.”

Quicker than you would have thought possible, Ulmar clambers down the rope, and all present see that he is a rather large chimpanzee with a shield and short bow slung on his back, a quiver of arrows at his side, and a lizardfolk spiked war club tucked in his belt. He is otherwise dressed only in a lizardfolk loincloth. Then the ape man runs and embraces his sea-elf daughter.

“On any other day, that would seem strange.” Fingol states flatly.

“Ulmar, it is good to see you again!” joins Drago as he smiles happily at their reunion.

Rain smiles but then says “Fin, we really need to get going…”

“Agreed! Sir, it is wonderful you are well. But we are dearly pressed for time. We need to head downstream to our friend. To get through, we have to either swim or hike through an area with monsters that drop from the cave ceiling. Follow us, please.”

Ulmar transforms himself into an aquatic elf and then dives into the river with Newt and Drago. “I’ll chance the river if you don’t mind,” he says to Fingol.

Newt, Drago, and Ulmar begin swimming downriver. As the others begin to enter the darkmantle field, it all goes black as magical darkness descends on the area. Only those with darkvision can see through it.

Once the torches are made and the Dancing Lights spell is cast, Fingol
and the others attempt to move into the field, but they find that the
darkness swallows up Aramek’s dancing lights, and the everburning
torchesonly produce a dim light, though that is enough to allow Fingol
(whose magically enhanced vision is still operative), Aramek, and
Lorindel to see.

Fingol and Lorindel peer into the shadows and up among the stalactites
they see the glimmer of the darkmantle’s red eyes watching them. The
darkmantles appear to be two to four feet long and their camouflaged
hide allows them to blend in with the stalactites they are wrapped
around.

Rain says, “This is stupid! Let’s just run past them already!”

Fingol and Lorindel point them out to Aramek and Rain, the latter
though still can’t see them as it is too dark for her.

Rain says, “This is stupid! Let’s just run past them already!”

Fingol explains, “Now that we can see them, we can shoot them down.
Here, Rain, hold this torch.”

Fingol and Lorindel with their bows, and Aramek with his wand of magic
missiles, then proceed to pick off the darkmantles as they move slowly
through the field of stalatctites and stalacmites, while Rain lights
their way.

Drago is swimming under water with father and daughter, oblivious to what’s happening with the land dwellers. His thoughts are with Newt and Ulmar. By now they have exchanged their stories…. Drago wants to show Newt everything, but not until after he gets to tell his side first. Drago puts up a mental wall against any deep probe until then.

Lorindel picks one off immediately with one well-aimed shot. Fingol
hits another, and then Aramek uses his wand of magic missiles to
strike it as well. Newt and Ulmar come to the edge of the river and
fire their bows at it as well, as does Drago who can now see it in the
dim torchlight once everyone else has begun firing at it. One more
arrow from Fingol brings it down as well. A third falls dead due to
another well placed arrow by Lorindel. Aramek fires another magic
missile at a fourth, and Newt, Ulmar, and Drago loose their arrow at
it as well bringing it down too. Then four of the creatures all drop
away from the stalactites and propel themselves towards those on the
ground using their webbed tentacles like wings. The others dodge, but
Fingol and Aramek are struck and the darkmantles embrace their heads
and shoulders with their hook lined tentacles, using their
considerable strength to constrict about their throats. Fingol
succeeds in tearing the darkmantle off of him, though it leaves bloody
wounds all over his face and neck. Rain drops her torches, draws her
blades, and runs the creature through before it can flap away.
Lorindel, meanwhile, drops his bow and unsheathing his shortsword move in on Aramek and deftly cuts the creature away. It falls dead to the floor. Chittering, the other two fly away off into the darkness of the other side of the river.

Snoop, who had been secure inside Aramek’s cloak furiously, but unsuccessfully, tried to get out so he could he help his fried fight the evil beast attacking him. Once the creature was killed Snoop was out on Aramek’s shoulder alternately licking his wounds and shrieking at the evil fling things.

Aramek thanks Lorindel profusely and then, knowing he’s been injured, pulls out a healing potion.

The river runs on for some distance past the bend in the river. The
gravelly banks continue on both sides. Past the stalactites and
stalacmites is a run down cottage constructed of fieldstone and roofed
with straw thatch. The thatch is moldy and rotting due to the high
humidity caused by the river. The floor of the cavern in this area is
covered with sand. Thrust into the sand in front of the cottage is a
crude spear. Mounted on the protruding spear is a bleached skull of a
lizardman. Various crude and arcane symbols are painted on the brow of the skull. A little ways past that, in the light of the everburning
torches, they can see the end of the rope bridge dangling 20’ over the
river.

From the darkness above, they can hear Indranil shouting down to them, “Drago! Drago! Drago, can you hear me?” An everburning torch on the end of a rop is then lowered down to the river.

“Indranil, it’s me,” calls Lorindel. “Drago is with us. Oh, by the way, pleased to see that you’re not dead.”

“Shut up!” booms a gloomy and very put upon sounding person from the darkness downriver.

Fingol turns to Aramek, “Can you cast Message to him and tell him we are on our way up? I don’t care to yell around here. Someone dislikes the noise.”

Indranil can lower the rope about 40′. He can see that 50′ below the lip of the chasm is an underground river with sandy banks on either side. There seems to be some kind of cottage down there on the bank. Standing nearby is Fingol, Rain, Lorindel, and Aramek. Swimming in the river is Newt, Ulmar (her father who must have found the way down after crossing the chasm), and Drago (who indeed survived being hit with with an arrow, feasted on by two giant bats, and the collapse of the rope bridge and a 50′ fall).

Whispering, Newt suggests “Maybe Sir Indranil can lower a rope, if the grappling hook doesn’t work out.”

She keeps an eye down-river, in case the noise-averse giant should try taking an active role in quieting the neighborhood.

Indranil says, “Well met indeed! And Newt is with you safe! And Drago too! By the Goddesses this is god news. The top is secure for now but I can’t say for how long. It looks like the gnolls and rogue Malarat are now allied. Perhaps you can climb up using this rope or the bridge that has fallen?”

Fingol looks up “Hush! Someone down here doesn’t like noise! We’ll be up in a few.”

Drago casts his message spell and replies to Indranil, “Yes, I am safe, milord. Newt saved me from drowning.”

Fingol looks up from his knot tying, “A Malarat drowning? How embarrassing.”

“I don’t think his soul would survive the embarrassment. That’s why I pulled him out” jokes Newt.

Indranil while he waits upon his friends to climb up draws his rope and torch back up and then stows them in his pack.

He turns to Grim and says, “Grim the fellowship has returned and they are all alive, including Drago who took that horrible fall. They are climbing back up now.”

Indranil replying back through the message spell says, “Drago! I am relieved. When you fell from the bridge with an arrow in your side I was distraught thinking how tragic it was that after finding you I lost you again so soon. I am pleased!” Then with a smile in his reply he continues, “Newt has pulled your tail out of a tight situation twice now! She is truly your guardian angel.”

Dago replies simply. “Yes, indeed, yes, indeed.”

Fingol hooks the fallen bridge and everyone climbs the knotted rope up to the fallen rope bridge and then makes it up to the regular rope bridge and back to the stairwell to the surface side of the rope bridge that is still handing across the chasm.

Newt and Drago just have a bit of stiffness and some light bruises, Adawulf and Fingol are hurting, but Indranil is really hurting (and he’s already been healed several times over by Adalwulf during the fight, so you just guess how much damage he’s taken in the past half hour or so.)

Newt leaves the potions to those who really need them. If there are any left at distribution then she may carry one or two in case Drago needs them again.

Drago says, “I’ll take a few, if you have any extra healing potions. I’m out.”

Kneeling before Fingol, Indranil draws his sword and offering it to Fingol pommel up says, “Sir Fingol something must be said immediately. I acknowledge you as rightful leader of this party without hesitation or reserve and pledge to follow you until death or you release me.”

Fingol coughs, “You have pledged your fealty to the Lion Throne and you serve at the pleasure of Prince Prospero. Swear nothing which takes that which is rightfully theirs. I thank you for acknowledging that this command now rests with me. And while we serve together know that I will protect you with my life also.”

Indranil sheathes his sword and stands giving Fingol another bow. “Sir Fingol, Father Adalwulf is upstairs in the room above. The Deathwalker replacement squad, including the two hooded clerics, were slain by Grim, his warriors, Father Adalwulf and I just before we found each other again. For now things above are quiet. But the gnolls and an unknown band of Malarat are allied and twice now have sought to gain control of the building above and this passage. They were twice driven off by the Deathwalker replacement squad, but with Deathwalkers slain they could reappear and threaten us again at anytime. I know not the disposition of the remaining Deathwalkers but it looks like we have killed two full squads of them between us.”

Fingol reaches out to shake Sir Indranil’s hand “Thank you for coming back to rescue us. For it would appear that is what you’ve done. Let’s get outside before any other band of gods-know-what attack again. I don’t think we need to be in these caverns any longer; we have been rescued and Ulmer found us. That is all we were hoping for here. And Drago has a piece to these mysteries that I would like to hear in length. Depending on what he has to say, we may have more work to do before we rescue the damsel in distress and ride off into the sunset. The world may require more competent heroes than us, but we’re the only ones in shouting distance.”

Newt recalls that Drago had wanted to show something but had stopped. When the fellowship is clear of the darkmantles and back in normal marching order she puts her hand on his shoulder (‘There’s the tough skin again. I remember having skin like that!’ she thinks.) and says just to him “Drago, is now a good time? Did you want to say anything?” She puts a bit of emphasis on the word “say,” to be clear in her meaning.

Drago says simply to the other, “Yes, if you all still want to fight, you need to hear my tale, so that you are not basing your actions upon half truths. I have been your spy in the Underworld living amongst the lizardfolk, and then today spent the day in Huvat Vex. You need to hear my tale. It will only take a few minutes for the most important tactical information. Otherwise, let’s go back to your camp and tell our stories before making decisions.”

“Will you show me now?” asks Newt. “Or tell us. If we follow this up quickly we may surprise the villa and rescue my mother. However, I know much of the decision will depend on how many spells you, Sir Aramek and Father Adalwulf can cast in what’s left of the day.”

Drago replies, “I need to rest to replenish. I am not battle ready. It’s been a long, long day.

As Fingol finishes Newt throws a huge hug around Sir Indranil. “You came back! I’m so happy you did! Thank you thank you thank you! It wasn’t the same without you.” She releases him and drops to her feet, perhaps a bit embarrassed by her display, but too happy to see him to really care about being embarrassed.

Indranil smiles warmly and bending down he kisses the top of Newt’s head and says, “Do not be embarrassed Adelina, I am grateful for your welcome. I too missed you. The goddesses saved me, but it was a narrow thing, I was far gone down the path to darkness. But that tale must wait for fairer times.”

Rain too has a warm smile for Indranil but does not say anything now, the current situation warranting quick action.

“Fingol, we still need to keep in mind the powerful Cleric which we have to assume stile resides in the villa. With most of his warriors dead I am not sure our plan of drawing him out will work now.”

Fingol starts moving toward the exit. “On the contrary, I am hoping that the losses he’s suffered is what does draw him out. After all, he must be running out of minions to waste. And he is going to have to find out what is happening to them all. Given he so easily defeated a gnoll army before, I am sure he’s too arrogant to hide in his Villa. And if what I am hearing about gnoll and Malarat attacks to this building are true, we shouldn’t have to worry about making it look like a gnoll attack. It is one in truth. So let’s just get out of these caverns so we don’t get bottled up again and pull away to a safe distance. We’ll discuss our next moves there.”

“Let’s move then” says Newt. “I think our ambush targets came to us when we were a bit late setting up. We should go somewhere safer and rethink things.

After you, Sir Fingol.”

Rain says “The fight seems to be between the Gnoll/Lizards and Deathwalkers… I would suggest the Arena. We will have the best view and most likely will not be scouted or attacked since they are busy with each other.”

I was thinking of the area of the city indicated on the city map as “fragmented walls/buildings” between the pool and the rotunda. Depending on where exactly we go, it might have a view of both buildings (or neither?).

I’d love to use the rotunda, but I’m SURE there is something nasty living in it.

Rain replies “What if there is something else living there which may take offense to us being there. It may draw attention. Best I think to use a known location. Your call, lets just get going quick.”

“Thank you Lady Rain, I was unaware of what you had and had not scouted while I was in Melkot.” Fingol replies. “The arena it is. We’ll still be close enough to capitalize on any movements the high priest makes.”

“No, I would like you, Sir Indranil, Adelina, Ulmar, Sirs Indranil and Aramek, Father Adalwulf, Drago, Grim and Morgrym to accompany me up to where we can observe the city and confer on our next steps.” Fingol replies

Once every one is up at a point where we can see the Villa, Fingol begins “I know everyone is eager to rest and regroup. But there may be events going on tonight that require swift action.

If the High Priest of these Deathwalkers comes out of the villa to see who destroyed his caverns, that would be our chance to try to free Adelina’s mother. And as much as I would like to make that our first priority, I heard something from Adelina about an Immortal King being awakened. Adelina, tell us what you heard, please. We may have to move immediately if that is some sort of threat.”

In between the hasty planning discussion Indranil slips over to Lorindel and clasps forearms in a warriors handshake saying, “Brother you are a welcome sight. I am pleased to see you alive and well. I have much to tell you. I was visited by the Goddess and taken back to revisit a distant memory with you.”

Before Newt can respond, Adalwulf steps forward and says, “Hold! I
have kept silent until now, because we were in grave danger. But I
would know what manner of beings this Ulmar and his daughter Adelina
actually are? I saw with my own eyes how this one,” he points to
Ulmar, “had been transformed into an ape and then changed back again.
And this one,” he points to Newt who had neglected to change back into
her human form, “is now some kind elf. Are you sorcerers then like Sir
Aramek? Or something else? I do not believe you Evil, but are you…
creatures of Chaos?”

The dwarves nod at this and Grim says, “I would also like to know, for
we saw Drago and Ulmar both change themselves.”

Ulmar says, “Sir Fingol, with your permission, I will endeavor to
explain, for you are all honorable men and woman, that I can see. I
think you deserve the truth, for you have risked your lives many times
now to save ours.”

Fingol nods, “I apologize to our friends for not being forthcoming. My omission was intended to protect your daughter, who kept her secrets a long time before explaining herself. She is a fine person. I think it speaks well of your nature, and that of your wife’s, that you raised such a good person.”

“Please do explain your natures to our friends. For I’m afraid I cannot. And I am not sure if any explanation wouldn’t simply spawn more questions. For my part, I know Adelina can be trusted, more than just that actually, and I am content with that.”

“Well said Cousin. We are known by our deeds not fine words. Adelina has proven herself a loyal companion ten times over.”

18
Mar

Drago in the Deathwalker Cavern

   Posted by: drago

Twilight, Readying 20, 591

Indranil responds to Drago’s forgiveness, “Bless you, Drago. I can see you have accomplished much good on your own. I look forward to leisure time to hear your full story, but you’re right. From what little I saw on the way, we are in great danger! We’ll have plenty of time to talk later.”

Standing and looking at Grim, Indranil says, “Grim, well met! Can you lead us to the rest of the fellowship? We’re about to be overrun. There is no sense remaining here. Gather your rear-guard warriors and come with us.”

“Drago, can you lay some trap on this door to activate as a nasty surprise when opened? Also, do you have any healing left? Aatu is near death.”

Drago replies, “A trap? I am no rogue. And I am almost out of healing potions. Don’t you have a cleric nearby?”

Indranil replies, “I have no idea where the rest of the fellowship is. Never mind. Let us hurry.”

“Did someone call for a cleric?” asks Adalwulf as he charges up the stairs, with Morgrym and six other dwarves behind him. As he emerges he sees Grim and the three dwarves who had been left to guard the building, and also Indranil, Drago, and Ulmar. “Indranil, you’ve returned! And who are these with you?”

“I was wondering that myself,” mutters Grim, “but they seem to be old friends or something…”

“Never mind that, introductions later,” says Adalwulf. “Newt has fallen into some underground river at the bottom of a chasm and the others are trying to rescue here. Actually they’re all heading down there to join here. She says that some shaman is trying to awaken an Immortal King. Fingol sent us back here to reinforce you so you won’t be overrun. I also have healing potions and my own spells, it looks like you and Aatu will need them.”

Adalwfulf lays aside his shield and staff and takes up his silvery sun disk. He reaches out to lay his hands upon the wound and calls upon the healing light of Pholtus. The wound completely closes. Aatu happily licks Adalwulf’s hand in wolfish gratitude.

Adalwulf pulls a potion from his pack and hands it to Indranil. “We liberated this from the Deathwalker’s down below. Many of them carry potent healing potions with them. I only have one other though, so this will have to do for now.” Indranil drinks it and within moments his wounds have all healed except for a bit of bruising and stiffness.

Adalwulf says, “I can help the dwarves up here, there’s no way I can make it down the chasm. Go down and save her and the others. We can have formal introductions later. If they take this building, the dwarves and I will retreat and hold them at the stairwell. If we have to we will cut the rope bridges below. Have no fear. They won’t overrun us.”

Grim and Morgrym nod in unison. Morgrym says, “He’s right, Indranil, get down there and help them. Hilric! Take them to the stone bridge.”

“Yes sir!” says one of the dwarves who came up with Morgrym and Adalwulf.

As they head down into the Deathwalkers Cavern, Drago says to Ulmar, “Can you sense her yet?”

Ulmar shakes his head, “No, we must be within 60’ of each other to pick up thoughts or the signals of other Doppelgangers. I must confess, I thought all of Adelina’s companions knew of her nature, I did not realize the dwarves and that priest of Pholtus were not included in the secret. I thank you all for your discretion and am ashamed that I made such a hasty assumption.” He shrugs, “No help for it now, and I am more worried about Newt than about discretion.”

Hilric leads Indranil, Drago, and Ulmar down a long dark stairway. Before long, Indranil and Drago find themselves stumbling and having to reach out to the wall. Hilric and Ulmar have no trouble in the pitch black however, and at the bottom of the stairwell they come to a passage that heads off to their left for about 15’ before coming to a chasm. The chasm is crossed by rope bridges which are dimly lit by everburning torches set in the walls of tunnels on the far side of the chasm straight ahead and to their right. Just around the corner from the bottom of the stairwell another dead Deathwalker lies in a pool of his own blood.

“Be wary,” says Hilric. We cleared some of the rooms before Newt fell, but not all of them, and none of the passages to the right.”

Indranil calls out, “Drago would you follow Hilric? Aatu will go next and I will bring up the rear after you all have crossed.” Indranil, while waiting for his turn removes his Ever-Burning torch from his pack, reslinging his pack and stowing all his weapons he raises the torch high to help provide light for the rest of the movement.

Drago slings his shield and sword across his back, using both hands to hold the rope handrail. Looking down, Drago says to Indranil as they cross, “That may look deep but this is only the first level. Huvat Vex is far below and we just came from beneath that, perhaps from the very lowest levels.” After a brief pause, Drago continues, almost to himself. “Why is Newt talking about G’ruk and the Immortal King? Oh, crap. that means there are lizardfolk down there. We must hurry! They will kill her.”

As Hilric leads Drago, Ulmar, Aatu, and Indranil across the rope bridge a Deathwalker warrior appears in the tunnel to their left and looses an arrow at the dwarf. The arrow skitters off his scale mail.

At the same time, two huge shadowy forms detach themselves from the stalactites 20’ or more above their heads and dive at Indranil whose torchlight alerted them to the possibility of food. Indranil has seen their like before in Westkeep. They are giant furry bats, each nearly the size of an ox, with dark leathery wings that open wider than two men with arms outstretched. They both miss Indranil but wheel around to dive again.

“Hurry,” Drago says to Hilric, “Let’s got off this bridge!”

Indranil jumps back off the bridge and drops the torch in the tunnel, and then smoothly draws his bow and nocks an arrow. He tracks the beasts and prepares to fire at the closest one. He also says, “Aatu! Come! Heel and Defend!”

Aatu and then Ulmar make it back to Indranil’s side. Hilric, dodging another arrow, races for the far side of the chasm and makes it to the safety of the tunnel at the other end. In the light of the everburning torch at the T-intersection behind him he can be seen getting out his crossbow and loading it.

Indranil jumps back off the bridge and drops the torch in the tunnel, and then smoothly draws his bow and nocks an arrow. He tracks the beasts and prepares to fire at the closest one. He also says, “Aatu! Come! Heel and Defend!”

Aatu and then Ulmar make it back to Indranil’s side. Hilric, dodging another arrow, races for the far side of the chasm and makes it to the safety of the tunnel at the other end. In the light of the everburning torch at the T-intersection behind him he can be seen getting out his crossbow and loading it.

The two bats dive at Drago who is the only one left on the bridge, he ducks from one but the other one clamps down on his shoulder and bites down before lifting off again. Drago has to clutch at one of the guardropes to keep from losing his balance.

Indranil lets fly an arrow at the bats and though it sinks into the thick furred hide of one, the bat doesn’t seem too disturbed by it. Hilric takes aim at the other bat and also hits, eliciting a high pitched squak of pain from it.

Ulmar rushes to the bottom of the stairwell to recover the shortbow on the corpse of the dead Deathwalker.

Drago decides to attack the bowman directly. He heads right, shield held high to protect himself from the bats. The other hand slides along the rope. He moves as fast as he can, trying not to fall off the bridge. On his way there Drago roars intimidatingly while imagining himself to be the Deathwalker’s worst nightmare, and unknowingly calls upon the draconic power of sorcery within his blood, although he can feel the strange new spell surge within him.

The Deathwalker’s eyes widen in fear and he gives way but still musters the nerve to fire another arrow at Drago. The arrow buries itself in Drago’s side as his shield was held overheard to ward off the bats. Drago stumbles back in shock just at the end of the bridge. Then both bats descend upon him, ripping into him with their sharp teeth. The weight of the bats is too much however, and the ropes that hold the bridge snap under their weight spilling them and Drago into the void. The bats flutter up to safety, but Drago is lost in the darkness below.

Drago has two healing potions on him, both unbroken. She uncorks one
and spills the contents into his mouth. He coughs and his eyes open,
but he is groggy.

Drago awakens with a cough as someone has poured something down his throat, but he can see nothing. His head is on someone’s lap, and he feels sand beneath his body. He hears the sound of a river flowing
nearby in the blackness.

He hears Newt speaking to him quietly and realizes that she is one
cradling his head in her lap. “Come on, Drago. Give me a sign. I need
you to tell me what’s going on up there! And we need to stop G’ruk!
How will you feel about that when you awake?”

Who would have thought it would sound so good to hear a friend cough and sputter? But Newt is glad of it now.

“Drago, it’s me, Newt. Here, drink this.” She gives him her CMW potion. As he drinks she continues. “There’s a lot to say, but not much time. G’ruk is out to get you. And how do you feel about the Immortal King? What do you know about him?” Newt scans Drago, hoping straight thought will work more quickly than verbal speech.

“Newt… Oh, Newt… I found Ulmar. Scan for your father,” is all Drago can manage to say through his delirium.

This news is so startling that Newt almost drops Drago as she jumps to her feet. But she stops and sets him down gently.

Standing, she tries to stretch her senses over the horizon and beyond, trying to find “Ulmar.”

“Drago!” says Newt, looking down at Drago while still scanning. Her voice is a combination of anxiety and excitement. “Where is he? Where did you leave him?” In her excitement Newt has forgotten to speak quietly, but she doesn’t notice this.

Drago can feel the familiar tingle of Newt’s probe and so responds with his thoughts, “Thank you, dear Newt. I found your father in Huvat Vex, or rather he found me. He is directly above us, probably just out of your range, fighting giant bats with Indranil. We heard you fall from the surface and he is very worried about you. He couldn’t read you either and thought maybe you were dead. Your mother is locked up in the Deathwalker villa. And yes, I know about G’ruk.” Drago tries to laugh but only spits up water. “I’m gonna kill that fat old lizard.” Drago laughs again, this time more successfully.

As Drago gathers his wits about him, he says softly in Keolandish, “How do you know about G’ruk and the Immortal King? Are there lizards nearby?”

Newt is still speaking swiftly. “G’ruk just left through that hidden door in the rock. He’s going to try to awaken the Immortal King. I saw and heard these things just after I fell. He has only three guards with him–the ones who spoke to you just recently to have you go see G’ruk. If we hurry we may catch him while he’s ill-prepared! But oh! How are we to help See– my father?”

“Oh, how can I get back up there? Come Drago, we need to get back to the rope!” She tried to help him up and get him moving upstream, back toward the others.

“Wait…” she says, stopping. “Why is Indranil here? He was going to kill you!” She starts moving again. “And giant bats? Are they with the Deathwalkers?”

Drago chuckles. “So, the fat shaman finally left his tent. Let G’ruk go. The King of Thracia is after him now too. I doubt G’ruk knows where the Immortal King is yet, but even if he does, I want to see what happens, if he is who or what I think he is.

“So, was Indranil gone for awhile? We ran into him outside the building above and saved his life. He apologized profusely for his poor behavior the other day, so I didn’t have to kill him.” Drago chuckles again, spitting up more water.

“The bats live in the caves. They are the size of an ox,” finishes Drago.

With a wry smile in the dark, Newt replies “You might say I fell into the information. And yes, there are lizardfolk attacking our friends upstream. The lizards are at their encampment and our friends are on this side of the river, They’re all trading javelins and arrows, and we need to find a way for weak swimmers to get across so we can chase down G’ruk.” She takes a quick breath as she finishes shooting all that out.

“All these people trying to find their deities in these caves! First the Deathwalkers and Thanatos, and now the lizardfolk and this ‘Immortal King!’ I don’t think they all know what they’re getting into, and it scares me!”

Shifting topics, she continues. “How I wish I could send thoughts to you as well as receive them! It would be so much simpler.

Indranil, well, yes. He left us. It’s complicated and it was sad and ugly. I’m glad you were able to save his life. And I’m glad you aren’t trying to kill each other any more. I’ll have to tell you the details later, though.

How can we get back up to help Father and Indranil?”

Drago takes in this new information. “Where’s the secret door G’ruk used? Is the lizardfolk encampment very close? There are probably a couple dozen lizards there and maybe another couple dozen gnoll nearby as guards….”

Drago suddenly realizes he’s lost his new sword and shield. So he chugs down his last healing potion, drops his remaining weapons on the sand and dives into the river without saying a further word in order to find them.

Still tapped into his mind, this doesn’t surprise Newt.

From out of the darkness in the cavern overhead a loud buzzing is heard followed by hideous cries that echo out of one of the tunnel into the larger cavern.

A little later a bat the size of an ox splashes down, very dead, into the river.

The sound of an arrow ricocheting off steel is heard. “There’s another one!” Hilric the dwarf calls.

After that there is an anguished cry and then a dead Deathwalker lands with a splash.

The sounds of bows and crossbows being fired overhead continues and fainter but getting louder the sounds of the clash of arms and shouting echoing out of one of the tunnels.

Whatever is going on up there is getting increasingly apocalyptic.

Newt hurries to get the dropped equipment. When they are both at the surface again Newt asks “How can we get up there? Please, Drago, we need to hurry!”

Drago realizes that its way too dark from him to see anything. Then he feels a tap on his shoulder. It’s Newt. She’s found the sword and shield and hands them over to him without comment.

When they are both at the surface again Newt asks, “How can we get up there? Please, Drago, we need to hurry!”

At that point from around the river bend you hear the following.

Fingol spins and bolts out from under the stalactites. “Back, get back!” he warns “There’s some sort of creature that dropped down on me. Let’s make torches before we go through there again,” Fingol suggests. “Whatever they are, they aren’t likely to drop down on that.”

Hearing the yelling and splashing from downriver Fingol says, “How long can the dwarves hold out? We’ve got to move!” Fingol exhorts. “It seems everyone is zeroing in on this Immortal King. G’ruk is just ahead of us, and the gnolls are just behind. From what Newt said, I guess Drago is responsible for all this, but the gods alone know what luck led us here at this time. We have no time to lose, or this chance will slip away and Melkot and Westkeep will pay the price!”

From way downriver you hear a loud voice booming: “Stop it! Quiet up there! Why can’t you people leave me in peace!

When they get out of the water Drago thanks Newt profusely for finding his new weapons. Hearing sounds, he understands most of it, but asks Newt, “What, or rather who, was that last voice?”

“That? Oh, that’s just the giant on the bridge. I don’t think we should cross there unless we’re looking for trouble.

Let’s swim back, it will be easier and we can avoid those stalactites. I don’t want anything falling on me. C’mon Drago, follow me.”

Drago replies, “Oh, a giant. And yes, swimming is safer than walking. The things that look like stalactites are called darkmantles. Then fall upon and consume the unwary. The lizardfolk swim the river to avoid them.”

16
Mar

Drago and Ulmar Save Indranil

   Posted by: drago

Just before Twilight, Readying 20, 591

Holoste hisses in Common, “Stop your jabbering! We must get to the villa now before we are captured and report to Patriarch Tavasmok!”
Drago looks from one to the other, then says, “Kašvestu selfn!” as he envisions himself as a 7.5′ minotaur. He then says in Common, “Sorry about slapping you back there, Holoste.” Then looking at both of them, “Is the Deathwalkers’ cavern below the villa?”

Holoste steps back a bit unnerved by Drago’s changes. “N…no. The caverns are that way.” He points to the west towards the conjunction of the canals that run north to south and east to west.

“Then you go back to the villa, Holoste,” says Ulmar. “We are going do what we can for those trapped in the caverns.”

Holoste looks as though he were about to object, but then Ulmar begins to growl. Holoste nods and runs off to the south.

“Good, he’s gone. Let’s go!” says Drago.

They carefully make their way east towards the canals. They finally
see the besieged building up ahead. Before it is a copse of trees,
behind which five gnolls, four hyenas, and perhaps a dozen or more
lizardfolk have taken cover and are training their bows on the wooden
door of the squat building at the juncture of the north-south and
east-west canals running through the ruined city. Ulmar holds his hand
up to caution Drago and then points to a 5’ hole in the ground
concealed among the weeds.

Just then, the sound of a young woman’s receding scream can be heard echoing up through the hole, as though she had fallen into it, but at a point further down than they can see. Then they hear the echo of a man’s voice crying, ““Newt! Hold on! I will send help!” The sounds of steel clashing on steel can also be faintly heard. The lizardfolk and gnolls behind the trees do not seem to have heard any of these sounds issuing from the hole in the ground.

Drago whispers to Ulmar, “Can we safely climb down the hole? Can you communicate with Newt yet?”

Ulmar is clearly agitated and upset by this. “No! I have no rope with
me, do you?” He asks in Draconic. “I can’t sense her! She is too far
away or…” He looks at Drago in desperation. “The only way down there
is the stairwell in that building. We must get in!”

Drago shakes his head in negation as he looks toward the gnolls and lizards to see if he can steal any rope from them with his mage’s hand. When he doesn’t see any, he whispers, “Here goes nothing.” In his most intimidating voice, he points to the door and calls out to the gnolls and the lizardfolk in booming Common, “Break down that door! NOW!”

“Break down that door! Now!”

Cackling like fiends of the Abyss, the gnolls, hyenas and lizardfolk
all leave the cover of the trees and rush the door. Javelins are
hurled and several stick in the door even as Rogi slams it shut with a
yelp. The leading gnolls slam into the door with their shoulders, but
it is too late, the dwarves inside have already bolted it shut. It is
at the moment that Indranil’s invisibility fades and he stands exposed
beside the door to the horde of beast-men.

Howling in surprise and berserk rage, the gnolls and lizardfolk turn on
Indrail. Aatu rushes to Indranil’s side even as one of the hyenas
tries to bite the beleaguered ranger. There is no time for any more
casting of spells, Indranil is forced to draw his sword and defend
himself. With a powerful blow he cuts down the gnoll in front of him,
but a hyena rushes him and bites into his leg. He sees that another
hyena has crashed into Aatu and pulled him to the ground by the
throat.

Drago pauses, astonished at Indranil’s sudden appearance. Then he smiles, enjoying the sight of him being mauled. He wishes he could sit back with a nice cocktail and enjoy the show, but he knows he needs to help him. Indranil would be very helpful to get inside the cavern. Still… Drago takes another moment to fantasize about BBQ elf for dinner before he says to Ulmar, “We need to help him.” He unslings his gem encrusted shield and draws his new long sword.

As Drago and Ulmar consider what to do, Indranil shears through the neck of the hyena gripping Aatu in its jaws. Its head rolls away as Aatu leaps to his feet and tears into the other hyena menacing Indranil. With a yelp the hyena backs away and then runs, the other two hyenas also turn tail and follow after.

There is no time to rest however, for the lizardfolk have backed away to hurl their last javelins at Indranil. His shield wards off all but one that pierces him in the right leg. Then the gnolls charge in with their spears. Aatu runs between the legs of one and trips him while Indranil swats away the spear of another with his sword and then slashes the hapless gnoll in the belly. Aatu bites the gnoll he tripped again and again before he is able to stumble back to his feet, blood running down his mauled arms.

Then the lizardfolk move in with shields and their primitive spiked war clubs. Indranil and Aatu are hard pressed on all sides now as Indranil calls out to the dwarves to open the door so he and Aatu can slip in.

Suddenly, as things begin to look hopeless, a minotaur bearing a finely made sword and a shield decorated with silver and platinum tracery along with inlaid carnelians and a gnoll with a lizardfolk shield and spiked club smash into the back of the lizardfolk warrior ranks hewing and smiting them right and left. Then the door of the squat building opens and Grim takes a swipe at one of the gnolls with his axe, he misses but now the gnolls and lizardfolk must turn their attention to him as well.

It is not a moment too soon, for one of the lizardfolk manages to strike Aatu with his war club. Aatu yelps in pain but continues snapping at the gnolls and lizardfolk around him. Indranil finds himself forced to back up against the wall as he is beset right, left, and center by gnolls and lizardfolk. With a powerful blow he lops off the head of the gnoll he wounded in the belly, and with his shield wards off the war clubs of the lizardfolk.

The battle continues furiously as Indranil splits the head of another
gnoll, and then turns his attention to the lizardfolk surrounding him,
spilling the guts of one who raised his shield too high. Only one
gnoll remains while he and Grim trade one blow after another but neither gives way though both are bruised and bloodied. Aatu dogs the gnoll’s heels but his leather bracers and thick fur protect him from the wolf’s sharp teeth. The lizardfolk are so intent on Indranil now that
they leave Aatu alone. Indranil works furiously with shield and sword,
blocking and parrying the lizardfolk war clubs, still he is struck
painfully in the left leg and the stomach. Bloodied but undaunted he
fights on against the half dozen or so lizardfolk warriors outside the
door. Out of the corner of his eye, he sees that by the treeline the
minotaur and the gnoll are still fighting, the minotaur having taken
down one foe, and the gnoll having felled two others. Still there are
at least five more lizardfolk warriors encircling them.

In the blink of an eye the battle changes as a hail of the black
fletched arrows of the Deathwalkers fall upon the lizardfolk. Half
their numbers are reduced within seconds, and the rest break away from the fight to dive into the canal running off to the swamps to the
east. Grim finally gets a killing blow on the last gnoll as the
lizardfolk fall or run and he beckons Indranil to hurry in. Indranil
looks off to his right and sees that the Deathwalkers have arrived.
Four of the fighters in banded armor are marching up the street,
already putting another arrow to their bows. Indranil sees four
more Deathwalker fighters with their clerics behind them on the roof
of the building to the southeast. Judging from the barrage of arrows
that came from the west, Indranil guesses that the other warriors are
just around the corner.

“Indranil, wait! I am Ulmar and we must rescue Newt! She is in danger.
Let us in with you!” It is the gnoll who was fighting the lizardfolk
warriors shouting from the treeline. He is already running towards the
door dragging the minotaur along with him.

As they run toward Indranil, the minotaur dismisses his spell and becomes himself again. When they reach him, Drago bows briefly and says, “Sir Indranil, meet Newt’s father, Ulmar.” He smiles toothily.

“Indranil, wait! I am Ulmar and we must rescue Newt! She is in danger.
Let us in with you!” It is the gnoll who was fighting the lizardfolk
warriors shouting from the treeline. He is already running towards the
door dragging the minotaur along with him. As they run toward
Indranil, the minotaur performs a gesture of spell dismissal. His
features shift into those of Drago.

“By the goddess! Drago! It is good to see you! Hurry, get inside! We
can talk later.”

The three of them and Aatu all rush inside as arrows begin to fall
around them. Indranil is the last to enter. Before ducking through the
doorway he casts Entangle to hinder the approaching Deathwalkers. He runs through the door and slams it behind him latching the bar. The
thunking of many arrows hitting the door can be heard as well as the
dismay of the warriors who were rounding the building but have been
stopped in their tracks by the vines and weeds that twine themselves
around their legs and feet.

Safe for the moment, Drago bows briefly and says, “Sir Indranil, meet
Newt’s father, Ulmar.” He smiles toothily.

To the astonishment of Grim and the other dwarves, Ulmar shifts and
his features transform into those of a human male with dark eyes and
hair, someone who very well could be the father of Adelina. He holds
his hand out to shake Indranil’s hand, but then sees the look on the
dwarves faces, “Oh, they didn’t know did they?”

Drago chuckles at the dwarves’ response.

Indranil laughs lightly and nods his head towards the astonished dwarves, “No, they didn’t know until now. It is a secret we have closely guarded at your daughter’s request. The fewer who know of your… skill… the better.”

Indranil bows to Ulmar and says, “Good Sir, it is an honor to finally meet you, the father of my comrade Adelina. And, it is an especial relief that you are safe and free from the Deathwalkers. My colleagues have risked all to reenter this City to search for you and your wife. Finding you is such welcome news. I am greatly pleased and eager to hear your story… when we have time.”

Turning to Drago Indranil not only bows lowly and fully but drops to his knees and with his hands clasped to his chest he says, “Good Drago, Please forgive my sins of hatred and bigotry. I have ill served you, done you wrong and great injustice. I beg your forgiveness. In penance I offer you my friendship and pledge of respect and honor. I have strayed far from balance and paid for it with the loss of friendship and respect. The Goddesses have offered me atonement and as penance I must seek to restore balance.”

Indranil waits upon his knees for Drago’s response.

Drago is astonished. He tries to speak, repeatedly, but no sound comes out of his mouth. Finally, Drago simply offers his clawed paw and says, “Rise, Sir Knight, all is forgiven. However, there are forces gathering beyond your worst nightmare that are bent upon the destruction of humanity.” Motioning toward Ulmar, “Between the two of us, we now know most of the secrets of Thracia and Huvat Vex. But first, we need to save Newt. We heard her fall into the pit from the hole on the surface and Ulmar can’t read her. We’re very worried. Can we go to her now and talk later?”