Once everyone is gathered together with their gear in the main courtyard outside the palace’s sally port they find waiting for them a large, well maintained, green dray with “Vaughn’s Drayage and House” painted in brown letters on its sides, pulled by a team matched set of two shire dray horses. Each horse is huge standing at over 21 hands, jet black with white wooly fetlocks and a white blaze on their nose. Sitting at the front bench is a giant barrel-chested, bearded man, with one wooden leg in a worn leather apron, wearing a wide brimmed hat that almost fills the entire front bench. The only thing competing with his chest size is the girth of his enormous belly.
Ragnbjorn calls out to him, “Sir Vaughn! Wonderful to see you!”
Vaughn replies, “Likewise my good friend, and fair weather and the Lady’s blessing to you all. The Prince asked me to meet your party and take you and your gear to the wharves where there is a boat waiting to take you up river.
With that Vaughn turns and yells into the back of the dray, “Frick! Frack! Get about it and help these fine folk get their gear, supplies and sundries loaded into the dray.”
Once all the personal and party gear and supplies are loaded into the dray, Ragnbjorn looks at the party and says, “I need to speak with Sir Vaughn while we drive to the boat to confirm our final arrangements. The rest of you please follow closely behind.”
Ragnbjorn climbs into the front bench seat next to Vaughn and says, “Aye. I believe we are ready. At your pleasure, good sir.”
Vaughn snaps his reins, whistles through his teeth, and says, “Hep! Hep! Artex! Areo! Onwards!” The dray moves smartly and effortlessly even full of the gear and supplies the party will need for the long journey and mission ahead. The dray passes under the main gates onto the Processional and heads south from the palace towards the dock-levees.
The city is still on martial law lock down and at each corner a squad stands watch in their red tabards with the black lion rampant over their leather armor with spears at the ready in addition to their shortswords and longbows. They also pass a few roving patrols made up of two knights (or paladins) on horseback. The citizen’s and servants on the streets move quickly to their destination with their heads down. A few Olman can still be seen performing menial labor under the watchful eyes of the soldiers and knights.
As they walk through the city down the Processional the eerie quiet, the smell of smoke from the fires mixed with the normal stench of the city, the somber mood, and the growing squalor of the city as they approached the riverfront all combine to make their spirits fall even further after the ominous reports they had heard at the meeting with the Prince. They begin to feel heavy and logy as if they had not slept in days. It begins to feel like a funeral procession.
They finally reach the Riverway that runs alongside the River Javan. The Riverway is a wide cobbled road that runs along the docks. The docks are located atop levees about 10 feet high. The levees are dirt walls bordering the riverside of Riverway with stairs and ramps leading up to the docks. There are also towers with cranes along several of the docks so that cargo can be lowered from the levee down into the city. On the city side of Riverway are the warehouses, supply shops, low class taverns, and inns.
The docks feel like a ghost town between the city wide martial law lockdown and because the town is cut off from the sea by the Scarlet Brotherhood in Monmurg and their allies the corsairs from the Lordship of the Isles who control the estuary many miles downriver. Some traffic comes from upriver though, including halfling smugglers, but the trip is risky because the Javan River is more a series of sloughs through the marsh and swampland and plagued by Amedi warriors, lizardfolk, trolls (including aquatic trolls), and many other natural and supernatural menaces.
Vaughn skillfully steers the dray up a wide dirt ramp onto the top of the levee across the streets from a large wooden warehouse with “Vaughn’s Drayage and Customer House” painted on the front. He pulls the dray to a stop next to a series of steps leading to a wide but rickety dock and next to a wooden crane with two Olman workers standing next to it.
Vaughn calls out,
“Frick! Frack! Help Tochtli and Matlal load the gear and supplies on to the keel boat.”
The party climbs the ramp behind the dray and stops at the top of the levee. They are almost knocked down by the stench of the river and surrounding swamps. Looking down to the docks they see a keelboat. The keelboat is in the common form of most such boats seen up and down the wharves. It is about 80′ long and 20′ wide, fully decked, two hatches in the front and rear are standing open waiting for goods with a large deckhouse in the center about 15′ wide and 30′ long. It has a small sail amidships whose mast doubles as a crane with eight oars for traveling upstream. It also has poles in addition to the oars. A ballista (huge heavy mounted crossbow) is mounted on the roof of the deckhouse just forward of the ship’s wheel. Usually the holds are full of cargo, but this boat has been prepared as a temporary living space for the various representatives, the watch squad, and the crew.
“Well, there she is,” announces Vaughn, “the Javan Queen. As fine a keelboat as you’ll find in these parts. Ah, there is Captain Olnut. Let me introduce you.”
Vaughn takes them over to the keelboat. Captain Olnut is there in worn, rather befouled white clothes and a ratty straw hat to keep the sun out of his eyes. He is barefooted and his feet are cocked up as he rests with his back against the side of the deckhouse smoking a foul smelling cigar. He has a long face, dark hair and eyes, and a couple days growth of beard. His upper lip bears the scar of an old wound. He cocks his hat up and looks over when Vaughn hails him. A jug rests by his side.
“Oh, there you are, Sir Vaughn,” says Captain Olnut with a curl to his lip due to the scar as he gets up and welcomes everyone aboard. “It’s been a busy morning getting everything loaded up for you all. You know how it is, or maybe you don’t,” he says this with a wink at Vaughn.
Vaughn laughs and introductions are made all around. Then Captain Olnut beckons to one of his crew and says, “This here is my first mate, Uglash. You all listen to him, because he knows how I run things around here and what should be where and who should be doing what. So you mind him.”
Uglash, at first glance, is an Olman like the other eight crewmen, though perhaps a head taller. As he approaches, it can be seen that there is a reddish glint in his eyes, and his ears have the hint of the lupine in their shape. When he grins upon being introduced they see that his lower canines are far more prominent than they should be. Uglash nods and looks to Captain Olnut.
“Alright, Uglash, get back to work you,” says the Captain with a grin. Uglash gives him a broad smile and a sloppy salute, as though this were some private joke between them, and heads off to continue barking orders at the rest of the crew as they ready the lines and stow everyone’s gear and general supplies securely down in the hold.
Yum, Uglash, that’s some tall drink of man. Silently Gar’s mind wanders, I bet he’s not nearly so inhibited as a paladin, a real animal…. I wonder, aren’t all sailors sexually opportunistic? Gar tries to focus on the real task at hand.
After awhile Vaughn takes his leave of Rangjborn and the others, and Captain Olnut says to Ragnbjorn, “Maybe we should go into the deckhouse and take a look at the chart. You can tell me exactly where we’re going.”
“That sounds like a good idea,” says Ragnbjorn, who then looks to Fingol and the Marinus brothers. “You three at least should come as well.”
Fingol nods to his father, and follows.
“I’d like to join you too milord, if you don’t mind,” adds Gar.
Before Fingol enters, Rain tries to catch his eye and then make a small motion with her head to indicate that she would like to come as well.
“Father,” Fingol says to Ragnbjorn, “Should we have Sgt. Apone and one or two of his men join us?”
“Good idea, they need to know where we’re going as well. Sgt. Apone, please join us. You can have a couple of your men crowd in as well.”
Sgt. Apone nods and picks Rain and Aramek to follow him in, and asks Noch to direct the others in getting settled down in the hold.
Rain briefly puts her hand on Fingol’s back in passing by way of saying ‘thanks.’
Fingol checks to make sure he still has all his gear and valuables.
Rain smirks and mutters, “Oh good, we brought a jester. I would hate for this trip to be boring.”
Hearing Rain, Gar mutters, “Oh, I don’t think we’ll be bored….”
After everyone has gathered together inside the deckhouse, Captain Olnut spreads a chart of the Hool Marshes out on the table in the center. “Alright, here is where we are now,” he says pointing to a bend in the Javan River about 100 miles or so from the shores of the Azure Sea.
“And here is where we need to be,” Ragnbjorn indicates a spot about 30 miles upriver, at the confluence of the Javan and Hool rivers and then moves his fingertip away from the river another 30 miles.
Captain Olnut laughs, “Yes, it looks easy on the chart don’t it? But the way these rivers twist and change, almost from season to season… Yes, the chart makes it look pretty simple.” He eyes those in the room who are not rangers or scouts. “Well, I reckon if anyone can get you where you need to be, I’ll be the one who can do it. It should take us about three days to get there. There’s a trading post out that way. We can stop there and get more supplies if we need to, though I reckon we have enough provisions for a month as it is. From the trading post you lot can make your way overland, though that’s hardly the word for it, to wherever the lizardfolk make their home. Course, I ain’t seen any, but they shy away from boats this big, at least up to now they have.”
Indranil asks, “Captain Olnut, you say your first mate has been with you for a long time. How about the rest of your crew.”
Captain Olnut grimaces and then looks at Indranil with a steady gaze and says, “Are you implying you don’t find my crew trustworthy? These men have been with me for some time now, some of them for several seasons up and down this river. If you’re afraid they’re like the riff-raff that were rampaging through town yesterday, please think again. And if you have a problem with them, well the gangplank is over there. Best take your leave now.”
Ragnbjorn says, “Vaughn vouched for you, and that’s good enough for me, and I am sure his confidence extends to your crew. We’ll be fine.” Ragnbjorn gives the Marinus brothers a stern look, “Right boys?”
“If the river changes season to season,” questions Lorindel, “how are you able to plot a course? And how long do you reckon the trip will take?”
“Well now, I may have exaggerated just a bit, but it is a fact that the river beds and edges are constantly changing, and in some areas making your way through the many branching channels can be like threading a maze. Still, there are hummocks and other landmarks that we recognize. And if all else fails there is always dead reckoning. Our main worry is the changing depths of the river, but that’s what the sounding line is for. We also try to make as many friends along the river as we can, they often alert us to any changes we need to be wary of, and we keep track of it all on the log and the charts. Don’t you worry none. In fact, I’d be happy to teach you what I can in the days ahead, which as I said should be three going upriver. Now when it comes to following the overland trek…”
Ragnbjorn breaks in saying, “That should also take about three days if the lizardfolk have maintained their trails. I know what markings to look for, though I’d daresay not many others would. Well, maybe elves,” he grins at Indranil and Lorindel.
“Another problem is shifting sandbars,” adds Fingol. “They move each season with the floods, and they can be submerged so you won’t see them until you run aground.” Glancing at Captain Olnut, “Well, it’s much easier to deal with that in a canoe. Still you learn to read the river over time.” glancing at Indranil, “Which is where an experienced crew is invaluable.”
“Or worse, a knife in the back in the middle of the night watch,” grouses Indranil while Fingol is speaking. “I like not taking anyone’s word for anything in light of the last three days.”
Fingol takes a quick breath in his surprise, “If you won’t take anyone’s word, than why offer your own?” Fingol catches himself and continues in a more pleasant tone, “You will need friends to watch that back, try to make some.”
“Have a little faith in your fellow beings, Sir Indranil,” chimes in Gar. “No man is an island unto their self. Olman and elf, we need each other for this expedition to work in harmonious balance.”
“In light of what has been happening – all unexpected, unlooked and unwanted for recently – it is clear blind faith and unearned trust is a recipe for disaster and will get us all killed,” Indranil retorts.
“I am a warrior tasked with protecting this embassy. It is completely reasonable and necessary to check all variables for safety and security. I am to protect this mission not to make friends. If I anger someone for asking a reasonable question then that tells me volumes about that person and frankly evading the question and claiming foul tells me they are dodgy and hiding something. There is no better way to infiltrate a mission than hiring casual dockworkers. I want to know more about them. And this half-orc first mate…”
Gar tries not to laugh out loud and turns to Captain Olnut, “Please forgive our friend, Captain. It’s been a tough past few days.”
Indranil thinks to himself, These people are infuriatingly naïve and ignorant of the risks and how to properly run mission security. Likely as not, they will get us all killed. A half-orc first mate and half a dozen roustabouts as crewmen with nothing more than ‘trust me?’ By the gods I will have to sleep with one eye open and my back to the wall.
Indranil says, “Father Gar, my question needs no apology from you and if the good captain is offended then that is his problem and tells me more about him and his crew than a plain answer ever would. You would be wise to pay attention to the nuances of this discussion. Perhaps if you spent a 1/10th of as much time considering the significant danger we face on this mission as you do pondering the next boy you plan to bugger we would all be better off.”
At this remark from Indranil, Aramek looks at Rain and with a slight grin and raised eyebrow mouths, “Ouch!”
With that comment, Gar is not able to contain himself any longer. He bursts out laughing and responds, “I’m not into boys, but if you got laid, Sir Indranil, I dare say you’d be more pleasant to be around.”
With a smirk Gar asks, “Sir Lorindel, when was the last time your brother got some?”
“Ah, look at the hour,” coughs Lorindel, “time for my daily meditation. I’m sorry Father Gar, did you ask me something?”
“‘T’was nothing,” coughs Gar into his hand.
Rain responds to Aramek, “Yah, this is gonna be a fun trip after all.”
Rain asks Fingol, “I think I’m beginning to understand the nature of the arguments I have seen from afar previously. Is it always like this?” But Fingol’s attention is on Indranil.
Gar nods, smirks and mutters softly to Rain, “Only when Indranil is around.”
“Indranil,” Fingol says with some irritation, “Don’t you think this is why the enemy chooses his pawns as he does? Good men have vouched for this crew. If we cannot extend trust to our allies then we have already lost. Don’t play into the enemy’s schemes so easily.”
Indranil responds, “I asked a fair and reasonable question. I want an answer before we cast off. I swore an oath to the King and Prince to provide force protection to this mission. The Prince and Vaughn vouched for the captain and his boat. They did not vouch for the crew. The Prince trusted us to act on our initiative in the field. I want to know about the crew. Trust but verify. The only trust I give is what I see and verify. You can be as irritated as you want. That is entirely your prerogative. I stand by my question and if you see an enemy’s hidden hand behind my words then you and I have a major problem.”
For some strange reason, Gar’s eyes begin to cross the bridge of his nose.
With the ongoing argument between Fingol and Indranil, Rain keeps an eye on the reactions from Ragnbjorn and the Captain.
Aramek leans over and whispers to Rain, “This does not bode well for our mission. If we can’t start with any sense of joint purpose and unity, we’re going to be in big trouble when we meet any enemies. The question now is ‘Who’s in charge? Who’s leading us and who is following whom?’ I’ll do my best to protect us all, but I can’t protect us from each other!”
Gar, who is standing next to Rain and Aramek, nods his head gently in agreement. However he is still looking at Fingol and Indranil, so it is difficult to tell with whom he is agreeing.
Indranil continues, “I would suggest we start with respecting each other’s point of view. I asked an honest and fair question and was soundly jumped upon.”
“Good sir, you refused to accept the answer already given by our good captain and so you were soundly jumped upon,” corrects Gar. “I would also like to remind you that you are not in charge here. Sir Fingol and his father are, as well as the good captain and his first mate. I am sure we all appreciate your due diligence though, Sir Indranil.”
After a pause Gar adds, “Perhaps we can stop arguing long enough to let the Captain answer you, again?”
The Captain looks to Ragnbjorn and says, “I understood from Vaughn that you’re in charge Sir Ragnbjorn…”
Ragnbjorn sighs and says forcefully, “Enough! I am the guide here, and until we reach our destination I am in charge. Then it will be up to Fingol as the Prince’s spokesman to deal with Chief Rahk. But until we reach the trading post where we will be disembarking, Captain Olnut is in charge. This is his ship and his responsibility, and that includes his crew.
“Yes, it is reasonable, Sir Indranil, for you to have asked about the crew.” He glares at the others. “No one should blame Sir Indranil for excessive caution. Now the Captain has already vouched for his crew and said they’ve been with him for some time. I daresay you’re not going to find another Captain that Vaughn trusts as highly in Westkeep, and that goes for their crews as well. Now if you trust Vaughn, then you should trust his word about Captain Olnut, and if we are to put our trust in Captain Olnut, then we should trust he knows how to hire a worthy crew. I concur with what the Captain said: if that’s not enough for you – there’s the gangplank.
“One last thing, Sir Indranil, it is our responsibility to provide security. It is not Father Gar’s, nor even really Sir Fingol’s, though I expect him to show due caution as any trained ranger. Father Gar is an emissary of the Great Druidess, he is not under our command. We may thank the gods for that, but likewise we should not be questioning or maligning him as long as he does nothing to endanger our mission. He is here at the request of the Prince as are we. Our job is to protect him not castigate him.”
Indranil says, ”As you wish Sir Ragnbjorn.”
Turning to Captain Olnut, Indranil then says, “Captain, thank you for the use of your boat, it is fine indeed. My intent was not to malign or insult you and your crew. I admit I am a bit paranoid after the last few days.”
With that Indranil leaves the deckhouse to stow his gear. Finishing that he climbs to the top of the deckhouse where he has a wide view of the boat, river and surrounds, leans his back against the ballista mount and lights his pipe settling in for the journey.
Aramek looks at Rain once again and whispers, with a sigh, “Finally! Now the only thing we need worry about are our enemies not our companions.”
Fingol passes a look to Aramek as though to say, ‘You think that settles anything?’
Rain, who has really only smiled with mild amusement at the proceedings, laughs quietly and pats Aramek on the back then quietly responds so only Aramek and Gar can hear, “Trust me my friend, compared to some of the ‘family’ squabbles I have witnessed this was nothing more than playful banter. We are gonna be just fine.”
Nonchalantly, Gar checks out Aramek’s backside and mutters softly, “Oh you should worry, you should worry….”
Rain smirks then quickly replaces it with a mocking stern face and looks at Gar saying, not so quietly and forgetting all station whatsoever, “You are not helping.”
Forgetting station as well, Gar smirks warmly and bows slightly, “Yes I know, milady Rain, my apologies.”
At this Rain whispers to Gar with a smile and wink, “But don’t stop on my account.”
“Yes, ma’am,” Gar whispers backs.
Fingol takes out his journal, and with a look to Ragnbjorn as if to ask if it is permissible, begins to mark the pages where he’s copied the maps of Hool Marsh with the trading post/landing and the lizardfolk’s camp from the charts.
Ragnbjorn gives Fingol an approving nod at this.
After finding a bunk and stowing his gear, Gar too goes up for some fresh air. Seeing that preparations are still being made to cast off, he then goes up to the ballista to check out the view. After breathing deeply the tart swamp air into his lungs for a few minutes, Gar says to Indranil while looking up river with him, “Thank you again, Sir Indranil, for your excessive worries. We will come to appreciate it ever more, I suspect, my apologies as well for agitating you so. Your devotion to Good brings out the devil in me. No doubt it will be my downfall.” Gar’s smile grows wider as he continues to look upstream.
Indranil responds, ”Father Gar you are an enigma and a person I can’t stay mad at. I must say I find myself deeply conflicted when dealing with you. I find myself being equally charmed and infuriated all at the same time. Would you care for a smoke with me? I have a spare pipe in my pack.”
“Thank you, yes, that would be nice,” says Gar as he visibly relaxes. “What are we smoking?”
“Common tobacco I am afraid. I have none of the halfling weed with me, which is probably a good thing!”
Gar chuckles, “Yeah, I suppose we need to keep our wits about us.” After a little pause, “So we don’t make love instead of war.” Gar breaks out in long loud high-pitched squeals of laughter that can be heard all through the ship. He practically wets his pants in convulsions of laughter as he holds on to the ballista to steady himself.
Indranil grimaces and grits his teeth.