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Apr

ATSS Book II

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Against the Scarlet Sign

Book II – Into the Wilds

CHAPTERS

Book 2 Introduction

  1. The Olman Threat - Some Olman almost get crabs from Rain.
  2. Reclaiming the Heironean Temple – The Olman Brothers attack!
  3. The Olman Riot - A riotous time is had with the Olman Brothers.
  4. Shakedown – Dion and Cole visit Master Parwyn’s to collect on a debt but things get a little out of hand.
  5. Saving Rain’s “Family” – Rain, Gar, Fingol, and the Marinus Brothers arrive to save Aramek, Dion, and Cole from the Olman.
  6. Fire Fighting - Gar and the Marinus Brothers try their hand at fire fighting as the Olman riot tears Westkeep apart.
  7. Rain’s Brothers - Rain explains about Dion and Cole to Aramek.
  8. The Prince’s Gifts – The Prince hands out swag to Fingol, Indranil, Gar and the Marinus Brothers.
  9. Gar’s Vision - Gar is knocked on the head and he lapses into a wet dream.
  10. Dealing with the Guild - Sedara has a sex change and then she and Rain head out together for a night on the town.
  11. The Mission - Some swag is handed over to the commoner heroes. The next day, the fellowship of heroes is gathered before Prince Prospero and given their marching orders.
  12. The Javan Queen – The fellowship is introduced to Captain Olnut and his keelboat, the Javan Queen.
  13. The Javan River – The fellowship get to know one another better amid the more intimate confines of the keelboat as they journey upriver.
  14. Lord Heslex - Lord Heslex invites Gar to go skinny dipping.
  15. Newt – Xalakae the Double Goer becomes the 15 year old girl Newt and finds herself abandoned amidst the smoking ruins of Cypress Hill.
  16. Cypress Hill - The fellowship discovers Newt at Cypress Hill and learn that they’d better be ready when the shit goes down.
  17. Battle on the River - The Deathwalkers appear in force and the Javan Queen is unlikely to escape.
  18. Ominous Rescue - The Javan Queen is saved, but by whom and for what?
  19. The Malarat - The Malarat tribe of lizardfolk appear, but are they friends or foes?
  20. Xalakae Observes - As the Newt persona, Xalakae observes the fellowship and the Malarat to piece together what is happening and find a place for hiermself.
  21. Dreamscape – That night Xalakae slips into the fellowship’s dreams but ends up caught in their nightmares.
  22. The Assassin Strikes - Once more the mysterious assassin makes an attempt to kill Ragnbjorn.
  23. The Question of Newt - Now that things have calmed, the question must be answered – what to do with Newt?
  24. The Questioning of Newt - Indranil interrogates Newt to find out who and what she really is.
  25. Newt’s Painful Lessons - Newt is tricked out in leather and then given a couple of painful beatings by Rain and Indranil.
  26. Meeting with Chief Rahk - Fingol, Ragnbjorn, Gar, and Chief Rahk of the Malarat finally get down to business.
  27. Setting Out for Newt’s Home - An away team is sent with Newt to bring her back home.
  28. Charting a Course - Fingol, Gar, and Ragnbjorn consult their charts and consider their many hazardous options.
  29. Bloodshed - A bloody battle ensues against the Deathwalkers as the Away Team get to Newt’s cabin.
  30. The Mystery Deepens - At Newt’s family cabin mysterious discoveries and occurences abound.
  31. The Hand of Ailil - The schemes of Master Ailil are exposed. A duel is fought. A feast is held, though some find the fate of Ailil and the Deathwalkers a little hard to swallow, others find it perfectly suited to their bloodthirsty tastes.
  32. The Away Team Returns - Indranil’s team returns with Newt to the Javan Queen. The events of the last two days are summarized.