Starday Morning, Fireseek 15, 591 Common Year
Before long everyone has hiked to the top of the large mound, which is about the size of a three-story building.
Chief Rahk is beaming, in a reptilian way, at Indranil and the others as they join him. “I am glad to see that you have all made it without any further losses. We have them trapped. Father Gar, do you have any healing power left? It looks like all of you as well as some of my warriors are in need of it. If you have such power, now we can all gather around it together so that we will be well enough to continue this fight.”
As if waiting to be asked, Gar bursts forth with a resounding “Om!” A wave of positive energy spreads out over the hilltop and all who are embraced by it have their wounds erased as though they had never been, with the exception of Chief Rahk whose grievous injuries are now mostly gone though still sore.
Indranil shakes his head sadly and sighs. “Father Gar that was ill advised. I fear your impulsiveness might mean the failure of this mission. I was hoping we could all discuss and agree upon the best plan before proceeding. It is too late now. I can only hope you have not killed us all in your pursuit of chaos.
“Chief Rahk, Father Gar had only three more bursts of healing power left to us this day, and his power is the only magic counter we have to the great evil power of the Deathwalker priest still inside. While we are diminished from our attack this morning he is still at full strength with support from an unknown number of cultists and demonic presences. Father Gar’s use of the healing has reduced his reserve to only two more. None of us was in immediate danger of dying and we all would have been healed simultaneously when he would have used his power against the depraved priest inside. I considered waiting more tactically sound.
Gar rolls his eyes in response to Indranil but otherwise says nothing.
Indranil continues, “Now, let us all go in turns with ideas for assaulting the mound. Chief Rahk, please as leader of the lizardfolk what are your suggestions for the final assault within? Once we hear from Chief Rahk then the knights, then Father Gar, then the Guard. and lastly Adelina.”
Rain shakes her head slightly and takes a step away to place her on the outside of those gathered, turning around and looking back over the bog from the top of the mound. She can still hear what is being said in council though.
Lorindel shifts over towards Rain, leaning over to her he whispers, “He only sees the best path to victory, but he is a wise tactician. Unfortunately he forgets that not everyone is under his command on missions that extend beyond the military. Perhaps I will remind him of that… if there is an appropriate time.”
Rain smiles lightly and says, “Yes I agree. He does have fine tactics and is good about viewing problems from several different angles, but he does need to work on his people skills. Bettering that, he will make a fine leader.” She adds a bit humorously, “…if Gar doesn’t find a way to kill him first.”
Lorindel flashes a wink before slipping back.
Newt examines the rest of the mound (from a distance) while staying close enough to hear the discussion and waiting her turn.
Chief Rahk says, “If this were my nest, I would have a secret escape route. We should scour this mound and make sure they have no way of getting out. Then those of us with axes should start chopping through those doors. Once we’ve broken them open we can move in from all sides.”
Chief Rahk takes out his atlatl, holds it up and says, “Talking stick!” He passes it to Indranil. Indranil bows low to Chief Rahk and accepts the atlatl.
“We have a choice. Attack today or wait until tomorrow. Attacking today we are diminished in our magic but waiting for tomorrow leaves us very vulnerable overnight when in the dark and cold we would be at great risk for the Deathwalkers to breakout and easily overwhelm us. I have no doubt the Deathwalkers will attack us again when we are most vulnerable, it I think it will be tonight as they know time is not on their side.
“As Chief Rahk has pointed out we do need to know everything possible about the mounds. We might want to spend the rest of the morning scouting both mounds thoroughly and having Rain, Aramek and Father Gar – with a strong force of lizardfolk warriors protecting them – spending time on the entrance to understand the nature of the magic surrounding it and if possible defeating it.
“If we do attack today, Chief Rahk’s plan of a multiple point of attack is one we should consider; but at the same time it is risky to separate our forces across – at least as we know at this time – five points of entry. We would have to think on that carefully. We have no idea what we face below.
“I would most love to sneak a spy inside if we could find a way to do so. My thought is for Guardsman Rain to take both invisibility potions with her and drink one at a time to sneak inside and find out everything she can in her ten minutes of invisibility. With this knowledge our attack would have a much better chance of success. It would be quite dangerous and if she is caught she will likely be killed in a horrible manner. Rain we would never order you to do this.”
Indranil hands the atlatl to Fingol.
Ignoring protocol of the stick, Rain turns and responds to Indranil, “Then I volunteer.”
Fingol takes the atlatl a little awkwardly. “Thank you… and thank you Chief Rahk for your thoughts. I agree that the mounds might very well have an escape route. If it is a tunnel leading out of the bog, it probably goes under the pathway. That would be the easiest to engineer, in any case. Otherwise the tunnel must be deeper and would be more subject to flooding. We should look for an egress at the end of the pathway in the forest. We would have to search the whole perimeter if it is not there. I don’t know how much time we have.
“As for an assault, I don’t know what to recommend. We cannot surprise the Deathwalkers, but perhaps we can misdirect them. If possible, we could open more than one doorway. Then they would have to split their forces covering more than one vulnerable area.
“Perhaps the best use of the invisibility potions would be to have one or more of our number slip inside during the assault and, unseen, seek out the priest and assassinate him. The volunteer or volunteers would not be so cut off from support and we might get the first big punch in on our main opponent. Whoever does this is still likely to be killed. As I understand invisibility, it is dispelled as soon as an attack is made. The second potion then, might be needed for escape. I would like to be considered for this assignment.
“I am chiefly concerned with the priest. His ability to do damage with his negative energy could wipe us all out, and he could do so quickly. Once any of us see him, we must call out to the rest of the group and everyone must concentrate fire on him. And I am thinking we need to use ranged attacks, of course. So we should take an inventory of arrows and javelins.
“Oops, one last thing. Father Gar, I think I asked you this before, but since it has to do with the priest, I would like to ask again. Can you interfere or counter the evil priest’s negative power with your positive power? Such that he would not damage us?”
Fingol hands the atlatl to Lorindel. “I too will volunteer,” says Lorindel. “Hopefully I won’t run out of space too quickly.”
Indranil holds up his hand before Lorindel can pass the atlatl and says, “Sir Lorindel is there anything else you wish to add to what Chief Rahk, Sir Fingol and I have spoken on planning?”
“Actually sir, there is,” says Lorindel. “I volunteer out of loyalty and duty. However, I am quickly seeing the diminishing returns of my presence. As you know, my training has focused on stealth and hit-and-run tactics. In this current campaign, I can do neither. At a distance, I am only wasting ammunition, and at close ranges, I am a mere practice dummy. I fear that I am at best a drain on resources that might be better spent elsewhere. If it is not tactically prudent, I will stay behind.”
Gar stands as he takes the atlatl from Lorindel and bows to Chief Rahk, Fingol, and Indranil. “Milords, I will leave military decisions to those more capable than myself. However if there are any suicide runs to do today, then I make my claim upon it, upon all rights of honor. Our two great war-chiefs, both human and lizardfolk, have given me the task to kill the evil cleric. He’s mine by law and right. Give me Rain and we will come back alive. While today is indeed a good day to die, I do not want to die needlessly, if I can avoid it. So here is what I propose:
“As you say, secure all exits and look for more tunnels. But let us take a break until tomorrow morning to rest and fill our bellies. If the gods are merciful, Aramek and I may again find ourselves flush with power by then.” Gar looks up at the rising sun and nods to the trees, “It is worth a try.”
In answer to Sir Fingol’s question, Gar turns to him. “Milord, I cannot stop his life draining energies. I can however restore your energies, when I have the power.”
Looking around the circle he looks into each person’s face, “The priest must be killed first and foremost, fast and efficiently. Every one of you knows that I alone have the power to assassinate the powerful cleric with one swift move.” Gar’s eyes drift and settle on Indranil and a sweet smile fills his face, “especially a humanoid that wears fabric. If I die, it might even be a safer world for you.” Sobering, “But the cleric’s ass is mine. Not Sir Fingol’s. Rain and I are uniquely suited to being able to walk in and out alive, to torment you more. We can do it milords, and live to tell about it.” He says smiling again sweetly.
“You should also know that once the cleric realizes we are there, he might be able to dispel our invisibility. A second potion will then be useless. This is a two-person job, whomever you send, milords. Please let us scout, guard, and watch for their priest and their tunnels and then take a little break. This is my advice milords, do with it as you please. Today we should rest. Tomorrow we fight. And I will assassinate him for you, with your leave.”
After a long pause, Gar switches from Common to Draconic, “Tomorrow will be a good day to die, but first I must have meat! I’m tired of palsied crackers. If the lizardfolk will cook in our nest, I will join them for BBQ Deathwalker.” Gar stomps his feet. “If I am going to die tonight, it’s going to be with their brethren in my belly.” Gar thumps his chest.
Fingol holds up his hand, “Father Gar, peace… please. Your speech makes me realize that an attempt at assassination would be impetuous and unlikely to succeed. It would be far better to use the benefit of the invisibility to snatch the cleric’s holy symbol away. Without it, he would be unable to cast spells or channel energy. We have enough numbers here to overwhelm him when he left with only arms and armor to defend himself.”
Smiling and nodding, Gar’s finger wags in response to Fingol. “I like it, might work. It’s not fool proof but it might work. A cleric could still summon a holy symbol if he has his hands and voice but he may not even need them to work his evil magic. Gagging him and binding him are likely to work too, but even that is not guaranteed to control a powerful cleric. He needs to die, fast.” With that, Gar spits a bolt of fire into the center of the group to punctuate his remarks and his silence. Then he hands the atlatl talking stick to Sergeant Apone.
Fingol leans over to Indranil (covering his mouth) and whispers in Elvish, “The greatest danger a squad faces is a suicidal soldier. We can’t pin our hopes on him.”
Indranil whispers back in the same language, “Indeed. He will need more than fanatical words to convince me he has an actual plan that can actually accomplish more than getting himself and Rain killed forcing the rest of us to retreat leaving this mission a failure.”
Rain suddenly looks alarmed and walks into the middle of the discussion, waving her arms for everybody to stop talking. She then says in a very low voice for both Indranil and Rahk to hear, “Maybe we should not discuss battle plans on the enemie’s roof where they may be able to hear us. We don’t know how well these air holes carry.”
Newt gasps and whispers, “Oh…” It simply hadn’t occurred to her that the Deathwalkers might be listening.
Indranil raises his hands in the air to gain attention and says, “Rain, your caution is warranted and well advised. I thank you for reminding everyone we are in enemy territory and need to exercise tactical caution. Chief Rahk and I do not feel it necessary to move the meeting for two reasons: First we don’t think the Deathwalkers can hear us as long as we speak in low tones. We are sitting on top of the mound with 30′ of dirt between them and ourselves. The nearest doors are 60′ away and the air holes are too small for human passage. Second, moving the leadership to the tree line and leaving the main body of our forces here is very risky. The risk of the Deathwalkers overhearing is less than the risk in separating the leadership and leaving them vulnerable to a sneak attack from unknown forces in the Hool.
“Please everyone take Rain’s words with care and keep your voices down. Do not shout, howl or stamp your feet. It is also wise to remember at all times we are engaged with the enemy below us in hostile territory. Remain alert and vigilant to attack at anytime from magic and conventional means.
“Now Rain, please take your seat and let us hear from Sergeant Apone, then Rain – your complete thoughts – Aramek, any of the other Guardsmen who wish to speak, and lastly Adelina.”
Rain nods and returns to the edge of the gathering, resuming her gaze over the marsh.
Fingol walks over to Rain, “I think your warning is wise. Perhaps you and some of the other guardsmen would plug the air holes with sod, to block our voices.”
Indranil calls out to them, “Hold! No action yet until we are agreed what to do! If we block the air vents it will start to smoke them out by backing up their fire pits, and they will swarm out before we are ready. That may be what we want but let’s be ready.”
Sergeant Apone says, “I don’t have anything to add really. I’m no tactician or strategist, just a simple sergeant. Still, I think that Chief Rahk and Sir Indranil have been doing a fine job so far. If we had left that creature to hold the small mound after it retreated the first time, it might have attacked us on our flank later, or worse cut off a retreat if we had needed to retreat. It’s a good thing we finished it off. And it was also a good thing we fell back when we did when the skeletons attacked the first time. We were almost out of ammunition and we would have been nothing but helpless targets from the forces on the mound until the skeletons were fought off. By falling back we were able to get more ammunition from the Deathwalkers killed in the ambush, arm some of the lizardfolk warriors here with bows, and catch our breaths for the second engagement. And that went very well. We swept through them without taking any more casualties, not even any of the lizardfolk. No, I’m quite satisfied with how this battle has been fought.
“As for now, if we can hold them inside until tomorrow morning that might be the best the way I see it. With Aramek and Father Gar at full strength we’ll have a better chance against whatever is inside. But the question is whether we can keep them locked up in there – esp. at night.” He hands the atlatl to Rain.
Rain turns away from the marsh and walks into the center of the group. In a low voice she says, “Sgt Apone is right, we should wait till we are full strength before we continue. That will stress out our enemy as well, who are undoubtedly waiting for us to bash in the doors at this very moment.
“As has already been suggested, we should thoroughly search the area for their emergency exit, then trap, alarm and block it and every other entrance found. Then we post hidden two-man sentries at four positions around the bog to view any activity. We come up with two engagement plans, first if they come out while we recoup and second for hitting them when we are fully restored and prepared to hit the compound.”
Rain hands the “talking stick” to Newt.
Newt takes the atlatl, not remembering that she was supposed to have been last. It’s clear she’s still uncomfortable being the center of attention like this. Still, she squares her shoulders, steps forward and clears her throat. She speaks clearly, though softly in case her voice should carry to the enemy. She makes sure to meet the eyes of everyone in the circle.
“I think we are in a difficult spot. We must have magical power to oppose their priest, but we are now nearly out of spells. I don’t believe we’ll be given the time we need to refresh our spell power – I feel certain they’ll disrupt Aramek and Father Gar in their meditations, and if we try to wait we’ll lose the initiative we’ve won atop this mound and we’ll still have no magic to back us up because Aramek and Father Gar won’t get their rest.
“It’s a long time to wait on the enemy’s door, a day and a night. It’s not reasonable to hope they’ll leave us alone that long or that we can keep our casters undisturbed during that period. Because of this, I think our attack should start as soon as possible. We will be no worse off than if we tried waiting, only to end up without spells anyway.”
Fingol nods while making a noise of agreement.
“I agree that we should find all the doors we can and block what we won’t use. We shouldn’t split our numbers, but may have to because the entrances are too narrow to get many of us inside quickly.”
Having finished, Newt looks shyly about her then steps out of the center. She looks for someone to pass the atlatl to. Aramek coughs to get her attention and holds his hand out so she gives it to him and then quietly steps goes to the edge again.
Aramek looks around and then begins, “It seems clear to me that this area is one that’s not riddled with caves. This marsh is far too wet for that. Whatever tunnels there are here have been purposefully dug and if there are any other bolt-holes, the most likely location would be under the path, but I even doubt that.
“I don’t, for a moment, believe this mound was intended to withstand a siege nor do I believe it’s filled with supplies.
“Let’s face it. They know we’re out here and waiting for them. And they also know they cannot come out except in virtual single file. Depending on the number of escape holes I believe we could barricade the escape routes, post guards (on a rotational basis) and have a campfire in front of each exit. The fire will provide heat for our cold-blooded friends and provide an ever present source of fire should we need to set alight the huge bonfires we ought to be piling against each exit tunnel door.
“I also believe we should be prepared to cut off their air supply. It seems to me that the quality of the air down in the mound is going to become pretty rank, even if we don’t block the air vents.
“We are actually, I believe, in a better position right now for being able to keep them bottled up while we gather our strength – physical and magical – than if we were to precipitously charge in there in our current weakened state.”
Lt. Ahsk steps over and takes the atlatl. Since he is the next highest-ranking lizardfolk warrior after Chief Rahk, none of the Guardsmen dares object.
“Having been in battle with these humans I would like to say a few words. The only ones besides Chief Rahk who were able to do any real damage to that creature were Father Gar, and the Guardsman Aramek, though Sir Fingol and Sir Indranil surely helped by hitting it with oil. I am one of the survivors of Chief Rahk’s first attempt to destroy this evil priest of the dead. We were lucky to escape with our lives. I believe that if we are going to defeat him we will need Father Gar and Guardsman Aramek at full strength as they were when they fought that creature. Though Father Gar’s bolts of flame may not be enough, if he uses the same amount of flames he used during the battle against the creature, he may not kill the evil priest of the death god, but he will surely cause him great injury.
Lt. Ahsk points to Rain. “This is one of the deadliest human warriors I have ever encountered. Even using weapons not at all suited for combat against those skeletal abominations, she destroyed more than her share, and showed herself able to leap over them and get past their ranks. If she can do that in the fight tomorrow, she may indeed be the one who can strike down the Deathwalker priest.” He pauses, “That is, if Chief Rahk doesn’t get to him first, provided that Gar can offset the priest’s life stealing aura.”
At Lt. Ahsk’s words about her, Rain reddens just a bit but does not convey any other emotions. When Lt. Ahsk finishes and hands the stick over to Lt. Raz, Rain leans over to Fingol and says in a low voice, “What was that you were saying about the rapier, Sir Fingol?”
“When I want to roast marshmallows, I’ll be sure to borrow it from you,” Fingol retorts.
Rain laughs quietly then returns her attention to the meeting.
Lt. Raz passes the atlatl back to the Guards, but none of them has anything more to add. That atlatl then returns to Chief Rahk.
Chief Rahk says, “I am in favor of building fires and keeping all the entrances blocked. We must make sure we have found all the possible exits too. If we can hold them in there until tomorrow morning, then we can set fire to the doors and after they have burned away we can move in and dig these Deathwalkers and their priests out of their nest. Let whoever knows how check them first for traps so we can circumvent them. They may be hoping that their other forces will return and rescue them. They probably do not know that we massacred their raiding parties by Cypress Hill. So their hope will betray them.”
Chief Rahk keeps the atlatl but nods to Indranil. “What do you propose now that you have heard the council of all who would speak?”
Indranil looks around the circle into each person’s eyes seeking to know their heart and soul, for he knows what lies ahead; some of those he sees now will not live to see another day.
“It is as I thought; we are split between attacking today and waiting until tomorrow with sound reasons for both plans. Yet the enemy rarely takes our best interest into account and is likely to strike when they believe we are weakest.
Indranil’s eyes glaze over and he gets a faraway look in his eyes, “My father used to tell Lorindel and I that it is easy to make a good decision; what is hard is making the least bad decision. We have no good choice in front of us.”
His voice trails off and silence remains for some minutes. The quiet is oppressive and the very air is ominous and threatening.
He takes a great breathe and lets it out while whispering the name of Ehlenestra, “Please Lady, grant me the wisdom to make this decision so that my friends will live to see the morrow.
“We attack tomorrow afternoon at 3:00 PM when the day is long, hot and humid; the air still and most creatures asleep and lulled.
“I am loath to wait because we have succeeded so far by being bold and aggressive. But it is likely we will need all our magic to overcome the priest and any surprises he may have in store for us. It is likely that the Deathwalker garrison is a meager number.
“However, we have much to learn to form a final plan and make our final decision. We know not how many Deathwalkers are still below or what surprises may be in store for us, but we do know a priest of great power lies in wait.”
“We do not have the supplies to lay a long siege to this mound. There may be hostages inside we have still to save. Laying siege they are likely to be killed for food or used as human shields given the chance. We cannot wait longer than tomorrow.
“We need thorough scouting and mapping of the mounds and surrounding perimeter. Sir Lorindel, we finally have a mission well suited to your skills. I place you in charge of the scouting efforts. And, yours is the most important single task in this mission yet. You have got to find us an as yet unknown and secret entrance we can insert our spy. You are to find every single bolt-hole from this rank rat’s nest and plot it on a map and return to this location with your results no later than 4:00 PM. Split your scouts to cover both mounds and the perimeter of the bog and pay close attention to the end of the path inside the tree line and old ruins we camped at. Leave no stone or moss unturned. Chief Rahk will loan you 10 of his men to assist, have a few of them swim and scout below the surface. Sir Lorindel, if you find such a secret entrance – send a messenger to me at once.”
“Rain, you are in charge of discovering the secrets of the main entrance. You will have Aramek – who could separate you two anyways – and Father Gar. Take Adelina with you and ask her to carefully extend her senses while holding her amulet and asking silently for guidance. Determine the nature of the magic of the entrance, but do not spring it until you speak to me first. Chief Rahk, she will need a guard of four.
“Sgt Apone, you are in charge of the work party. Chief Rahk will loan you five of his men to assist. Take the day and collect every piece of wood and burnable fuel you can and collect it in front of the main entrance and each of the four doors we now know about. Break your backs and work like there is no tomorrow. We must have enough fuel to fire a blaze at each entrance that can burn through the entire night and be so hot as to be impassable.
“Chief Rahk, we need two guards posted at each entrance and at the four cardinal points around the perimeter of the bog. That is 18 guards to keep watch and cover the scout, work and entrance parties.
“Chief Rahk, Lts. Ahsk and Raz, Sir Fingol, and I will remain here and refine our assault options and be able to assist anywhere we are called upon.
“Our primary objective tomorrow is to find and kill the Deathwalker priest. Once he is identified, everyone, no matter the risk, must divert their fire and attack the priest. Once he is killed the rest will break and be easy to mop up. We will have to find a way to make him appear, either through a lure or through coercion.
“If we can insert a spy into the mound we will do so. Rain you will be our spy and on you alone will fall this mission. You will have no more than ten minutes to scout, and once you make contact you must disengage, as your cloak will evaporate. Your primary order is to scout below. We need to know what we face. Your secondary order is given the opportunity steal the priest’s holy symbol if you can do so without risking discovery or you may assassinate him if you have 100% confidence you can succeed in one strike. I remind you that all our lives are at stake and deaths will needlessly occur if we enter the shrine without foreknowledge, so I plead with you to take no unnecessary risks and only attempt your secondary mission if it is clear you can do so successfully. I leave it to your judgment and the keen sense of survival that has stood you in such good stead your whole life.
“Father Gar, your offer to enter the shrine to assassinate the priest is noted gratefully but you are too important to risk in such an unknown manner. You are to remain above with us in the leadership ranks with Chief Rahk and I in such a position to attack the priest once we see him. Once above ground he is yours to kill. I pray your power is as strong as you asserted.
“Aramek your idea of smoking them out is brilliant and will be a key part of our attack tomorrow. We will close off all their vents several hours before we attack. Sir Lorindel will by then have those all mapped out. We must coerce them to leave the shrine and kill as many as possible outside before we storm the entrances. We do this minimize our casualties. We have not the strength of arm and armor to assault this shrine easily. If the gods and goddess smile upon us then the smoke will have incapacitated them and forced to out and we can cut through them quickly to reach the priest.
“The doors are iron bound thick wood which we cannot breech with our hand axes in one afternoon. We will have to burn through them. Hopefully the fires burning through the night will have sufficiently weakened those doors that they will be easily chopped through. Once the fires burn out we will knock through the charred remains and open the holes, if they have not already tried to get out on their own.
“Go now and may the gods and goddesses smile and guide you. We all have much work to do today to be ready for the night and tomorrow’s battle. Our lives depend on our efforts to prepare. We meet back here no later than 6:00 PM for another council to review our progress.”
Aramek, with a grim look, says to Indranil, “Sir Indranil, we cannot fail in this righteous endeavor. We must rescue Newt’s parents at all cost and by Ehlona, we will give better than we get! Right Snoop?”
An enthusiastic squeak is immediately heard.
“Oh, thank you!” Newt gives Aramek an big, appreciative hug.
Gar frowns and lays a gentle hand upon Adelina’s shoulder. In a soft voice he says, “Milady, while visions do not always match reality, nothing about the present excursion matches the vision Obad-Hai sent me about where we will find your parents. Please try not to get your hopes too high. I have faith we will find them, but I will be shocked if they are here. This place is but one step on the journey, but do please pay attention to any childhood memories that may surface while here. It will be our next clue where we can find your parents.”
Then looking from Rain to Aramek to Indranil, with a hand still upon Newt’s shoulder Gar says, “Let’s not raise the girl’s hopes needlessly. When we are standing in front of a rock faced mountain city, somewhere on the skirts of these marshes, then it will be time to rejoice that a family reunion is near.”
Turning to Adelina once again, Gar says, “Faith is good, when it is not an empty vessel.”
Without waiting for a response Gar turns and walks away to clear his mind. He heads towards the main entrance to meet the others there, muttering to himself or perhaps calling upon his god.
Indranil, smiles and nods to Aramek and then takes a bit of jerky out of his pocket asking, “May I give a small treat to Snoop?”
Before Aramek can even open his mouth to reply, Snoop is on his shoulder, happily squeaking his acceptance of the treat from Indranil.
Indranil hands Snoop the treat and then a thoughtful look crosses his face. “Aramek, do you remember we spoke about using Snoop as a spy? What are your two feelings and thoughts about him sneaking down an air shaft tonight and taking a look around?”
Newt releases the hug and looks slightly alarmed at Sir Indranil’s mention of hazarding cute little Snoop. However, she remains quiet.
Rain’s smile at this scene of Indranil offering a treat to Snoop turns sour on her face and she looks hard at Indranil for suggesting such a thing. She says nothing, however, and waits for Aramek to reply.
“Good Sir Indranil, I have no doubt that Snoop would be willing to try such a venture if I asked him,” at which a chirrup comes from Snoop, “but please keep in mind that ferrets, while indeed living underground, dig their tunnels generally into a hillside, much like halflings, and if there is an entrance tunnel it’s usually on a downward sloping diagonal or a very short vertical shaft. While Snoop might, I repeat might, be able to get down a long airshaft without falling, I fear once he leapt to the ground he would have no way of getting back up again. I do apologize, but I must decline to send my best friend into such a situation.” Aramek then bows graciously to Indranil, while Snoop licks his sorcerer’s ear.
Indranil rubs his chin, and says, “I understand and respect your choice. It was a question and never an order. Your caution is wise, look what happened to good Oro last night. I am certainly happy you two declined that mission last night! I am eager to see what is beneath us to inform our attack plan, but not at the expense if our people. What lies below will remain an unknown to us. Welcome to the life of a soldier! For God and King go us poor wretches! Ah, now if one of you mages had some special spell to project their spirit that would be nice, eh?”
Turning to Rain he says, “Rain, please carry on.
Immediately after Indranil has finished speaking, Rain turns to Aramek, then Newt, and smiles, “Well my friends, let’s be about it.” As she begins to walk down towards the trapped hidden entrance she says “Aramek, how long will your magical shielding remain on me?”
Aramek says, “About two hours.”
Indranil calls out softly, “Ah, and Rain? Please make sure Father Gar does not do something… hasty.”
As Rain has already started down the mound, she answers over her shoulder, “Heh, like anybody has the power to stop Gar from being… Gar.”
Indranil chuckles to himself, “Indeed,” as he turns to head back to Chief Rahk and Fingol.